Files
decePubClient/Models/PageSettings.cs
T
thepraandClaude Opus 5.5 fd2f2e7c65
Build / Build (push) Successful in 51s
R1 cleanup: collAnon and dead code gone, no IndexedDB, honest PWA files
Starts the completion program (SocialPub docs/ROADMAP.md, "Owner decisions on finishing everything", 2026-10-17).

- The localizer's namespace is decePubClient.Services; collAnon is gone from the repo.
- Dead code: PagesBase, VConstants, SettingsOptions, ViewLanguage, unused APIs routes, InstanceService.Self,
  RequestStats.LastOf/AverageMs, PostAnon/DeleteTotallyAnon, unused AppStatusService methods and their main.js helpers
  (the app badge stays for Web Push), ExtensionMethods/SUtility leftovers (Markdig and BlazorZXingJs packages go),
  unused PublicCacheData/PageSettings/AppConfiguration fields, commented-out code.
- The client log in IndexedDB, which nothing ever read, goes with the whole IndexedDB layer (DnetIndexedDb, IStorage):
  logs go to the browser console; main.js deletes the old "data" database once.
- The solution names the real ClientModels project. Unused vendor assets (fontawesome, solid, open-iconic, rxjs) go.
- robots.txt disallows everything; manifest.json and index.html say decePub; the service worker's cache name follows
  each publish's assets version, so old caches are purged.
- MessageType is Visibility (member names kept: they are resx keys); ExpandMessage.razor is Thread.razor (same route).
- i18n: dead keys removed, Italian "camera" is "punto di vista", DInputBase/DCalendar validation messages come from
  ErrorMessages, DataTransfer's spinner has its label.
- CLAUDE.md follows: client storage, JS interop, PWA, the D fields' messages.

Verified: dotnet build decePubClient.csproj and decePubClient.sln -c Release (0 errors, no new warnings); a Pasture
publish served by the pasture's decepub peer.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WpVCoDeM1qUTRp4fXQdfof
2026-10-17 02:56:57 +02:00

60 lines
2.3 KiB
C#

using PrivaPub.ClientModels.Resources;
using System.ComponentModel.DataAnnotations;
namespace decePubClient.Models
{
public class PageSettings
{
[Required(ErrorMessageResourceName = "Required", ErrorMessageResourceType = typeof(ErrorsResource)),
Display(Name = "LanguageId", ResourceType = typeof(FieldsNameResource))]
public string CurrentLanguageCode { get; set; } = "en";
[Range(0, 359, ErrorMessageResourceName = nameof(Range), ErrorMessageResourceType = typeof(ErrorsResource))]
public short LightThemeIndexColour { get; set; } = 25;
[Range(0, 359, ErrorMessageResourceName = nameof(Range), ErrorMessageResourceType = typeof(ErrorsResource))]
public short DarkThemeIndexColour { get; set; } = 215;
public bool PreferSystemTheming { get; set; } = true;
public bool ThemeIsDarkMode { get; set; } = false;
public bool ThemeIsLightGray { get; set; } = true;
public bool ThemeIsDarkGray { get; set; } = false;
// before publishing pictures without a description, the composer asks once
public bool RemindAltText { get; set; } = true;
// How the theme flags combine is in wwwroot/js/theme.js: with PreferSystemTheming the OS picks light or dark;
// otherwise ThemeIsDarkGray, then ThemeIsLightGray, then ThemeIsDarkMode decide; either grey flag drops the
// colour. These keep the flags consistent when the UI changes one aspect.
public const short DefaultLightThemeIndexColour = 25;
public const short DefaultDarkThemeIndexColour = 215;
public bool IsGray() => ThemeIsLightGray || ThemeIsDarkGray;
/// <summary>Leaves system theming and shows the light or dark variant, grey or coloured as before.</summary>
public void SetDarkMode(bool isDark)
{
PreferSystemTheming = false;
ThemeIsDarkMode = isDark;
if (IsGray())
SetGray(true, isDark);
}
/// <summary>Switches grey on or off for the variant currently shown.</summary>
public void SetGray(bool isGray, bool isDark)
{
ThemeIsDarkGray = isGray && isDark;
ThemeIsLightGray = isGray && !isDark;
}
/// <summary>Sets the hue of the light or dark variant; picking a hue means colour, so grey goes off.</summary>
public void SetHue(bool isDark, short hue)
{
if (isDark)
DarkThemeIndexColour = hue;
else
LightThemeIndexColour = hue;
SetGray(false, isDark);
}
}
}