Ported from the owner's b2b.next and adapted from MudBlazor to the daisyUI
components:
- LocalizableComponentBase provides CascadingState, Navigation, Toast,
IsLoading/IsDefaultDisabled, WhenOnline/StartOnlinePolling, and after-render
jobs that actually run.
- CascadingState starts with initialised state and polls the online status
with a PeriodicTimer. It reports errors through ILoggingService plus a toast,
and disposes what it holds.
- New pieces:
- ToastService + ToastHost, the snackbar, with AddResponseError/Success/
Warning/Exception in SUtility;
- ErrorViewer, which shows the validation messages plus AdditionalError(s);
- LoggingService, which writes to the console and the IndexedDB client log.
- HttpService is rebuilt and registered:
- auth levels Get/Post/Delete, *Anon and *TotallyAnon;
- retry with backoff;
- classified failures (FailureCodes) instead of exceptions;
- HTTP 410 on cancel;
- the "default" client.
ReadWebResult and DefaultReadFromJsonAsync read its responses.
- ClientJsonContext is source-generated, and SUtility.DefaultSerializer and
Blazored.LocalStorage use it.
- WebResult gains a C# 14 IsInvalid extension property.
The code follows the imported rules:
- Every service and async helper takes a CancellationToken last.
- Primary constructors replace constructor-plus-fields.
- MessagesService and IStorage return Task<WebResult> / Task<List<T>>.
MessagesService is still mock, building its results in memory; the seed
feed and thread moved to Faker.
- Index and ExpandMessage follow the page pattern: an offline guard with
WhenOnline, LoadData, and early returns with toasts on the results they used
to ignore. ExpandMessage reloads on route change and shows "not found"
instead of a null message.
- Model and state collections are [], and the fake identity defaults moved
out of the models.
- Components:
- no ?. chains over initialised state;
- [Inject] instead of @inject;
- IsDefaultDisabled on the actions;
- autocomplete on every text input;
- Localizer[key, args] instead of string.Format;
- the localizer no longer leaks its inner _pLocalizer.
- Settings → General gains a language picker (English/Italiano), and
SetDefaultCulture limits the culture to those two.
Bugs fixed along the way:
- A compose with untouched (null) content passed the empty check.
- File errors were joined with <br/> and rendered as markup.
- ClientLogs.ErrorMessage() threw on warnings.
- CoalescingStringLocalizer[key, args] showed a raw "{0}" for missing keys.
- AppStatusService exposed a call to a JS function that doesn't exist.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LsXgEaXee4GCU1hwYgPJXw
110 lines
3.3 KiB
C#
110 lines
3.3 KiB
C#
using collAnon.Client.Services;
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using decePubClient.Services;
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using Microsoft.AspNetCore.Components;
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namespace decePubClient.LayerComponents
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{
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/// <summary>
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/// Base of every page and app component (b2b.next's WidmannComponentBase). It gives them the cascading state, the
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/// localizer, navigation and toasts, the loading flag and the disable rule, and the offline helpers: a page that
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/// finds the app offline registers its fetch with WhenOnline, starts StartOnlinePolling and stops loading; the
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/// job runs once when the app is back online.
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/// </summary>
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public class LocalizableComponentBase : ComponentBase, IAsyncDisposable
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{
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[CascadingParameter] protected CascadingState CascadingState { get; set; }
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[Inject] public CoalescingStringLocalizer Localizer { get; set; }
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[Inject] protected NavigationManager Navigation { get; set; }
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[Inject] protected ToastService Toast { get; set; }
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/// <summary>Work to run once after the next render, e.g. JS interop that needs the rendered DOM.</summary>
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protected List<Func<Task>> AfterRenderAsyncJobs = [];
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/// <summary>True until the component's first load completes; set it to false at the end of OnInitializedAsync.</summary>
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protected bool IsLoading { get; set; } = true;
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/// <summary>What every Disabled= binding starts from: loading, or no connection.</summary>
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protected bool IsDefaultDisabled => IsLoading || CascadingState.IsOffline;
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readonly List<Func<Task>> onOnlineJobs = [];
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PeriodicTimer pollingTimer;
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CancellationTokenSource pollingCancellation;
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bool disposed;
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protected override async Task OnAfterRenderAsync(bool firstRender)
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{
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if (AfterRenderAsyncJobs.Count == 0)
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return;
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var jobs = AfterRenderAsyncJobs.ToList();
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AfterRenderAsyncJobs.Clear();
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foreach (var job in jobs)
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await job();
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}
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/// <summary>Runs the job once, the next time the app is online (needs StartOnlinePolling).</summary>
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protected void WhenOnline(Func<Task> job) => onOnlineJobs.Add(job);
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/// <summary>Checks every interval (10 seconds by default) whether the app is back online to run the WhenOnline jobs.</summary>
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protected void StartOnlinePolling(TimeSpan? interval = null)
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{
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if (pollingTimer is not null)
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return;
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pollingCancellation = new();
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pollingTimer = new(interval ?? TimeSpan.FromSeconds(10));
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_ = PollOnline(pollingCancellation.Token);
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}
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async Task PollOnline(CancellationToken cancellationToken)
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{
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try
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{
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while (await pollingTimer.WaitForNextTickAsync(cancellationToken))
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{
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if (CascadingState.IsOffline || onOnlineJobs.Count == 0)
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continue;
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var jobs = onOnlineJobs.ToList();
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onOnlineJobs.Clear();
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foreach (var job in jobs)
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{
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try
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{
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await InvokeAsync(job);
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}
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catch (Exception ex)
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{
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await CascadingState.ProcessError(ex, $"{GetType().Name}.{nameof(PollOnline)}", cancellationToken);
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}
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}
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await InvokeAsync(StateHasChanged);
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}
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}
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catch (OperationCanceledException)
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{
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}
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}
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public virtual async ValueTask DisposeAsync()
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{
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if (disposed)
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return;
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disposed = true;
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if (pollingCancellation is not null)
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{
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await pollingCancellation.CancelAsync();
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pollingCancellation.Dispose();
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}
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pollingTimer?.Dispose();
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onOnlineJobs.Clear();
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GC.SuppressFinalize(this);
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}
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}
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}
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