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SocialPub/PrivaPub.ClientModels/Resources/ErrorsResource.Designer.cs
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thepraandClaude Opus 5.5 bb9bd71391
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P5, first batch: summaries stop hiding articles, personas get reachable names, blocks federate
- A remote `summary` is a content warning only on a Note or Question, or when `sensitive` is set. On Articles,
  Events, Videos, Pages and Audio it is an excerpt (WordPress teasers, Mobilizon dates and places, Mbin titles) and
  is now kept as `Post.Excerpt` instead of hiding the post. `Post.ObjectType` records the remote type, and the
  Mastodon API shows a remote non-Note object's title above its body again.
- Persona usernames must match `^[a-z0-9_]+$`, as groups already did; a name outside it was unreachable from
  Mastodon and Misskey.
- `postingRestrictedToMods` is defined in our JSON-LD context (Iceshrimp.NET drops undefined terms).
- `Vary: Accept` on actor and object URLs.
- Owner decision: blocks federate. A block sends `Block`, an unblock `Undo{Block}`; checked live against GoToSocial.
- Owner decision: a persona's and a group's `published`, and the day in new ids, is a random day up to two weeks
  before creation, so personas made the same day no longer share a date. Migration _007 gives existing ones theirs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012CzABvBkbcFqoHdmi8b9WB
2026-10-01 17:39:58 +02:00

208 lines
7.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace PrivaPub.ClientModels.Resources {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class ErrorsResource {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal ErrorsResource() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("PrivaPub.ClientModels.Resources.ErrorsResource", typeof(ErrorsResource).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized string similar to At least one field should be filled..
/// </summary>
public static string AtLeastOneProperty {
get {
return ResourceManager.GetString("AtLeastOneProperty", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} doesn&apos;t match the new password..
/// </summary>
public static string ComparePasswords {
get {
return ResourceManager.GetString("ComparePasswords", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid format..
/// </summary>
public static string DataType {
get {
return ResourceManager.GetString("DataType", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Empty spaces are not allowed..
/// </summary>
public static string EmptySpacesNotAllowed {
get {
return ResourceManager.GetString("EmptySpacesNotAllowed", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} is invalid..
/// </summary>
public static string InvalidEmail {
get {
return ResourceManager.GetString("InvalidEmail", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Use only lower-case letters, digits and underscores..
/// </summary>
public static string InvalidUserName {
get {
return ResourceManager.GetString("InvalidUserName", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Invalid password, upper-case, lower-case and number characters required..
/// </summary>
public static string InvalidPassword {
get {
return ResourceManager.GetString("InvalidPassword", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Max amount of {0} items reached..
/// </summary>
public static string MaxLengthArray {
get {
return ResourceManager.GetString("MaxLengthArray", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Max file size is 1MB..
/// </summary>
public static string MaxLengthFileConfrontation {
get {
return ResourceManager.GetString("MaxLengthFileConfrontation", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Max length of {0} characters reached..
/// </summary>
public static string MaxLengthString {
get {
return ResourceManager.GetString("MaxLengthString", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} should be {1} characters long.
/// </summary>
public static string MinLength {
get {
return ResourceManager.GetString("MinLength", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to The accepted value must be between {1} and {2}.
/// </summary>
public static string Range {
get {
return ResourceManager.GetString("Range", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} is required..
/// </summary>
public static string Required {
get {
return ResourceManager.GetString("Required", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to Only one character is allowed..
/// </summary>
public static string SingleCharacterValidator {
get {
return ResourceManager.GetString("SingleCharacterValidator", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} is exceeding the length of {1} characters..
/// </summary>
public static string StringLength {
get {
return ResourceManager.GetString("StringLength", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {0} is exceeding the length between {2} and {1} characters..
/// </summary>
public static string StringLengthMinMax {
get {
return ResourceManager.GetString("StringLengthMinMax", resourceCulture);
}
}
}
}