@ -23,86 +23,86 @@
</div>
<div class="level-right">
<div class="level-item">
<Blazorise.Bulma.Button Clicked="Ok" Class=" is-rounded neoBtnSmall is-small has-text-dark">
<button @onclick="Ok" class="button is-rounded neoBtnSmall is-small has-text-dark">
<span class="icon is-small has-text-success">
<i class="mdi mdi-check"></i>
</span>
<span>Ok</span>
</Blazorise.Bulma.B utton>
</b utton>
</div>
</div>
break;
case PopupType.OkCancel:
<div class="level-left">
<div class="level-item">
<Blazorise.Bulma.Button Clicked="Cancel" Class=" is-rounded neoBtnSmall is-small has-text-dark">
<button @onclick="Cancel" class="button is-rounded neoBtnSmall is-small has-text-dark">
<span class="icon is-small">
<i class="mdi mdi-close"></i>
</span>
<span>Cancel</span>
</Blazorise.Bulma.B utton>
</b utton>
</div>
</div>
<div class="level-right">
<div class="level-item">
<Blazorise.Bulma.Button Clicked="Ok" Class="is-rounded neoBtnSmall is-small has-text-dark" Type="ButtonType.Submit ">
<button @onclick="Ok" class="button is-rounded neoBtnSmall is-small has-text-dark ">
<span class="icon is-small has-text-success">
<i class="mdi mdi-check"></i>
</span>
<span>Ok</span>
</Blazorise.Bulma.B utton>
</b utton>
</div>
</div>
break;
case PopupType.YesNo:
<div class="level-left">
<div class="level-item">
<Blazorise.Bulma.Button Clicked="No" Class=" is-rounded neoBtnSmall is-small has-text-dark">
<button @onclick="No" class="button is-rounded neoBtnSmall is-small has-text-dark">
<span class="icon is-small has-text-danger">
<i class="mdi mdi-close"></i>
</span>
<span>No</span>
</Blazorise.Bulma.B utton>
</b utton>
</div>
</div>
<div class="level-right">
<div class="level-item">
<Blazorise.Bulma.Button Clicked="Yes" Class="is-rounded neoBtnSmall is-small has-text-dark" Type="ButtonType.Submit ">
<button @onclick="Yes" class="button is-rounded neoBtnSmall is-small has-text-dark ">
<span class="icon is-small has-text-success">
<i class="mdi mdi-check"></i>
</span>
<span>Yes</span>
</Blazorise.Bulma.B utton>
</b utton>
</div>
</div>
break;
case PopupType.YesNoCancel:
<div class="level-left">
<div class="level-item">
<Blazorise.Bulma.Button Clicked="Cancel" Class=" is-rounded neoBtnSmall is-small has-text-dark">
<button @onclick="Cancel" class="button is-rounded neoBtnSmall is-small has-text-dark">
<span class="icon is-small">
<i class="mdi mdi-close"></i>
</span>
<span>Cancel</span>
</Blazorise.Bulma.B utton>
</b utton>
</div>
</div>
<div class="level-right">
<div class="level-item">
<Blazorise.Bulma.Button Clicked="No" Class=" is-rounded neoBtnSmall is-small has-text-dark">
<button @onclick="No" class="button is-rounded neoBtnSmall is-small has-text-dark">
<span class="icon is-small has-text-danger">
<i class="mdi mdi-close"></i>
</span>
<span>No</span>
</Blazorise.Bulma.B utton>
</b utton>
</div>
<div class="level-item">
<Blazorise.Bulma.Button Clicked="Yes" Class="is-rounded neoBtnSmall is-small has-text-dark" Type="ButtonType.Submit ">
<button @onclick="Yes" class="button is-rounded neoBtnSmall is-small has-text-dark ">
<span class="icon is-small has-text-success">
<i class="mdi mdi-check"></i>
</span>
<span>Yes</span>
</Blazorise.Bulma.B utton>
</b utton>
</div>
</div>
break;