cleaning
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// BeingX.cpp : Defines the exported functions for the static library.
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//
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#include "BeingX.h"
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// This is an example of an exported variable
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int nBeingX=0;
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// This is an example of an exported function.
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int fnBeingX(void)
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{
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return 42;
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}
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// This is the constructor of a class that has been exported.
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// see BeingX.h for the class definition
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CBeingX::CBeingX()
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{
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return;
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}
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#pragma once
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// This is an example of a class exported from the BeingX.lib
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class CBeingX
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{
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public:
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CBeingX();
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// TODO: add your methods here.
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};
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// This is an example of an exported variable
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extern int nBeingX;
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// This is an example of an exported function.
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int fnBeingX(void);
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{e799b0b0-e07b-40c8-986a-98c6f9cacf34}</ProjectGuid>
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<Keyword>Clang</Keyword>
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<RootNamespace>BeingX</RootNamespace>
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<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140_clang_c2</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v140_clang_c2</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140_clang_c2</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v140_clang_c2</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings" />
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<ImportGroup Label="Shared" />
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<ImportGroup Label="PropertySheets" />
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup>
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<ClCompile>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" >WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" >_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'" >NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="BeingX.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="BeingX.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets" />
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</Project>
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source Files">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Header Files">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
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</Filter>
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<Filter Include="Resource Files">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="BeingX.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="BeingX.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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// Human.cpp : Defines the exported functions for the static library.
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//
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#include "Human.h"
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// This is an example of an exported variable
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int nHuman=0;
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// This is an example of an exported function.
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int fnHuman(void)
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{
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return 42;
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}
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// This is the constructor of a class that has been exported.
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// see Human.h for the class definition
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CHuman::CHuman()
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{
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return;
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}
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#pragma once
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// This is an example of a class exported from the Human.lib
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class CHuman
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{
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public:
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CHuman();
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// TODO: add your methods here.
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};
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// This is an example of an exported variable
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extern int nHuman;
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// This is an example of an exported function.
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int fnHuman(void);
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@ -1,69 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{c84cabac-79c6-4d65-875f-4fa6627deb5c}</ProjectGuid>
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<Keyword>Clang</Keyword>
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<RootNamespace>Human</RootNamespace>
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<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140_clang_c2</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v140_clang_c2</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v140_clang_c2</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v140_clang_c2</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings" />
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<ImportGroup Label="Shared" />
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<ImportGroup Label="PropertySheets" />
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup>
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<ClCompile>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" >WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" >_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'" >NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="Human.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Human.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets" />
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</Project>
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@ -1,27 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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||||
<ItemGroup>
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||||
<Filter Include="Source Files">
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||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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||||
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Header Files">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
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</Filter>
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||||
<Filter Include="Resource Files">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="Human.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Human.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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