@inherits DComponentBase @* daisyUI Dropdown: https://daisyui.com/components/dropdown/ . The open state lives in C# (@bind-IsOpen): dropdown-open shows the content and dropdown-close keeps the focus-within rule from showing it while closed. While open, a transparent full-screen layer under the content closes it on an outside click; Escape closes it too. With Hover the CSS hover rule opens it instead. *@
@Trigger
@if (IsOpen) { }
@ChildContent
@code { [Parameter] public RenderFragment Trigger { get; set; } [Parameter] public RenderFragment ChildContent { get; set; } [Parameter] public bool IsOpen { get; set; } [Parameter] public EventCallback IsOpenChanged { get; set; } [Parameter] public DDropdownPlacement Placement { get; set; } [Parameter] public DDropdownAlign Align { get; set; } /// Open on hover (dropdown-hover) as well as on click. [Parameter] public bool Hover { get; set; } /// Close after any click inside the content, e.g. on a menu item. [Parameter] public bool CloseOnContentClick { get; set; } [Parameter] public string TriggerClass { get; set; } [Parameter] public string ContentClass { get; set; } string CssClass => Cx("dropdown", PlacementClass, AlignClass, IsOpen ? "dropdown-open" : Hover ? "dropdown-hover" : "dropdown-close", Class); string PlacementClass => Placement switch { DDropdownPlacement.Top => "dropdown-top", DDropdownPlacement.Left => "dropdown-left", DDropdownPlacement.Right => "dropdown-right", _ => null }; string AlignClass => Align switch { DDropdownAlign.Center => "dropdown-center", DDropdownAlign.End => "dropdown-end", _ => null }; Task Toggle() => SetOpen(!IsOpen); Task Close() => SetOpen(false); Task OnContentClick() => CloseOnContentClick ? SetOpen(false) : Task.CompletedTask; Task OnKeyDown(KeyboardEventArgs e) => e.Key == "Escape" && IsOpen ? SetOpen(false) : Task.CompletedTask; async Task SetOpen(bool isOpen) { IsOpen = isOpen; await IsOpenChanged.InvokeAsync(isOpen); } }