Add D-prefixed Blazor wrappers for every daisyUI 5 component
Components/Daisy/ wraps all 69 components in daisyUI's llms.txt, grouped by daisyUI's categories (Actions, DataDisplay, Navigation, Feedback, DataInput, Layout, Mockup), with part components where daisyUI has repeating parts (DTab, DMenuItem, DTimelineItem, ...). - Each enum maps to whole literal class names in a switch, so Tailwind's scanner generates them. Nothing is concatenated. - Value-holding fields derive from DInputBase<TValue>, Blazor's InputBase, so @bind-Value and EditForm validation work. Invalid fields get the component's *-error class. - Open and active state lives in C# (@bind-IsOpen, @bind-Active) and is rendered with daisyUI's *-open modifiers. DDropdown adds an outside-click layer and Escape. No component uses JS interop. - The one exception is DCalendar, which wraps the Cally web component, vendored as wwwroot/vendor/cally.js (0.9.2, MIT). /styleguide (not linked) renders every component in all its colours, sizes and states, with a theme and hue picker that previews without saving. neo.css follows what the styleguide showed: - select keeps daisyUI's arrow; - skeleton-text isn't sunk; - the phone mockup and dock are raised; - active menu items and OTP digits are inset; - a joined accordion is raised as one block. The primary, secondary and accent colours are deeper, so they still read as text. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LsXgEaXee4GCU1hwYgPJXw
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@typeparam TValue
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@inherits DInputBase<TValue>
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@* daisyUI Range: https://daisyui.com/components/range/ . TValue is numeric; Min and Max are always rendered, as daisyUI
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requires. *@
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<input @attributes="InputAttributes" type="range" class="@CssClassFull" name="@NameAttributeValue" min="@Format(Min)"
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max="@Format(Max)" step="@(Step is null ? null : Format(Step.Value))" value="@CurrentValueAsString"
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@oninput="OnInput" @onchange="OnChange" aria-invalid="@(IsInvalid ? "true" : null)" />
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@code {
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[Parameter] public double Min { get; set; }
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[Parameter] public double Max { get; set; } = 100;
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[Parameter] public double? Step { get; set; }
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[Parameter] public DColor Color { get; set; }
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[Parameter] public DSize Size { get; set; }
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[Parameter] public DDirection Direction { get; set; }
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/// <summary>Update the bound value while dragging instead of on release.</summary>
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[Parameter] public bool Immediate { get; set; }
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string CssClassFull => Cx("range", IsInvalid ? "range-error" : ColorClass, SizeClass,
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Direction == DDirection.Vertical ? "range-vertical" : null, CssClass);
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string ColorClass => Color switch
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{
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DColor.Neutral => "range-neutral",
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DColor.Primary => "range-primary",
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DColor.Secondary => "range-secondary",
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DColor.Accent => "range-accent",
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DColor.Info => "range-info",
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DColor.Success => "range-success",
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DColor.Warning => "range-warning",
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DColor.Error => "range-error",
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_ => null
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};
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string SizeClass => Size switch
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{
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DSize.Xs => "range-xs",
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DSize.Sm => "range-sm",
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DSize.Lg => "range-lg",
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DSize.Xl => "range-xl",
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_ => null
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};
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static string Format(double value) => value.ToString(System.Globalization.CultureInfo.InvariantCulture);
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void OnInput(ChangeEventArgs e)
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{
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if (Immediate)
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CurrentValueAsString = e.Value?.ToString();
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}
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void OnChange(ChangeEventArgs e) => CurrentValueAsString = e.Value?.ToString();
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}
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