Add D-prefixed Blazor wrappers for every daisyUI 5 component
Components/Daisy/ wraps all 69 components in daisyUI's llms.txt, grouped by daisyUI's categories (Actions, DataDisplay, Navigation, Feedback, DataInput, Layout, Mockup), with part components where daisyUI has repeating parts (DTab, DMenuItem, DTimelineItem, ...). - Each enum maps to whole literal class names in a switch, so Tailwind's scanner generates them. Nothing is concatenated. - Value-holding fields derive from DInputBase<TValue>, Blazor's InputBase, so @bind-Value and EditForm validation work. Invalid fields get the component's *-error class. - Open and active state lives in C# (@bind-IsOpen, @bind-Active) and is rendered with daisyUI's *-open modifiers. DDropdown adds an outside-click layer and Escape. No component uses JS interop. - The one exception is DCalendar, which wraps the Cally web component, vendored as wwwroot/vendor/cally.js (0.9.2, MIT). /styleguide (not linked) renders every component in all its colours, sizes and states, with a theme and hue picker that previews without saving. neo.css follows what the styleguide showed: - select keeps daisyUI's arrow; - skeleton-text isn't sunk; - the phone mockup and dock are raised; - active menu items and OTP digits are inset; - a joined accordion is raised as one block. The primary, secondary and accent colours are deeper, so they still read as text. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LsXgEaXee4GCU1hwYgPJXw
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@inherits DInputBase<DateOnly?>
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@using System.Globalization
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@* daisyUI Calendar (Cally): https://daisyui.com/components/calendar/ . Wraps the <calendar-date> web component from
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wwwroot/vendor/cally.js; value, min and max are yyyy-MM-dd, and Blazor reads the element's value on its change
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event. Other Cally attributes (locale, first-day-of-week, months) pass through. *@
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<calendar-date @attributes="InputAttributes" class="@Cx("cally", CssClass)" value="@CurrentValueAsString" min="@Format(Min)"
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max="@Format(Max)" @onchange="OnChange" aria-invalid="@(IsInvalid ? "true" : null)">
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<svg aria-label="@PreviousText" class="fill-current size-4" slot="previous" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="M15.75 19.5 8.25 12l7.5-7.5"></path></svg>
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<svg aria-label="@NextText" class="fill-current size-4" slot="next" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 24 24"><path d="m8.25 4.5 7.5 7.5-7.5 7.5"></path></svg>
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<calendar-month></calendar-month>
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</calendar-date>
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@code {
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[Parameter] public DateOnly? Min { get; set; }
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[Parameter] public DateOnly? Max { get; set; }
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[Parameter] public string PreviousText { get; set; } = "Previous";
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[Parameter] public string NextText { get; set; } = "Next";
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static string Format(DateOnly? date) => date?.ToString("yyyy-MM-dd", CultureInfo.InvariantCulture);
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protected override string FormatValueAsString(DateOnly? value) => Format(value);
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protected override bool TryParseValueFromString(string value, out DateOnly? result, out string validationErrorMessage)
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{
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validationErrorMessage = null;
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result = null;
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if (string.IsNullOrEmpty(value))
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return true;
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if (DateOnly.TryParseExact(value, "yyyy-MM-dd", CultureInfo.InvariantCulture, DateTimeStyles.None, out var date))
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{
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result = date;
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return true;
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}
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validationErrorMessage = $"The {DisplayName ?? FieldIdentifier.FieldName} field is not a valid date.";
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return false;
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}
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void OnChange(ChangeEventArgs e) => CurrentValueAsString = e.Value?.ToString();
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}
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@@ -0,0 +1,50 @@
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@inherits DInputBase<bool>
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@* daisyUI Checkbox: https://daisyui.com/components/checkbox/ . With LabelText the checkbox sits in a <label class="label">
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followed by the text, as in daisyUI's fieldset examples. *@
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@if (LabelText is null)
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{
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@Checkbox
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}
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else
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{
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<label class="label">
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@Checkbox
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@LabelText
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</label>
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}
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@code {
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[Parameter] public DColor Color { get; set; }
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[Parameter] public DSize Size { get; set; }
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[Parameter] public string LabelText { get; set; }
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string CssClassFull => Cx("checkbox", IsInvalid ? "checkbox-error" : ColorClass, SizeClass, CssClass);
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RenderFragment Checkbox => @<input @attributes="InputAttributes" type="checkbox" class="@CssClassFull" name="@NameAttributeValue"
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checked="@CurrentValue" @onchange="OnChange" aria-invalid="@(IsInvalid ? "true" : null)" />;
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string ColorClass => Color switch
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{
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DColor.Neutral => "checkbox-neutral",
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DColor.Primary => "checkbox-primary",
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DColor.Secondary => "checkbox-secondary",
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DColor.Accent => "checkbox-accent",
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DColor.Info => "checkbox-info",
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DColor.Success => "checkbox-success",
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DColor.Warning => "checkbox-warning",
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DColor.Error => "checkbox-error",
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_ => null
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};
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string SizeClass => Size switch
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{
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DSize.Xs => "checkbox-xs",
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DSize.Sm => "checkbox-sm",
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DSize.Lg => "checkbox-lg",
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DSize.Xl => "checkbox-xl",
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_ => null
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};
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void OnChange(ChangeEventArgs e) => CurrentValue = e.Value is true;
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}
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@@ -0,0 +1,21 @@
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@inherits DComponentBase
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@* daisyUI Fieldset: https://daisyui.com/components/fieldset/ . Legend becomes the fieldset-legend, Description the
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trailing p.label; disabled on the fieldset disables every field in it. *@
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<fieldset @attributes="AdditionalAttributes" class="@Cx("fieldset", Class)">
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@if (Legend is not null)
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{
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<legend class="fieldset-legend">@Legend</legend>
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}
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@ChildContent
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@if (Description is not null)
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{
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<p class="label">@Description</p>
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}
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</fieldset>
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@code {
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[Parameter] public RenderFragment Legend { get; set; }
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[Parameter] public RenderFragment ChildContent { get; set; }
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[Parameter] public RenderFragment Description { get; set; }
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}
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@@ -0,0 +1,39 @@
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@inherits DComponentBase
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@* daisyUI File input: https://daisyui.com/components/file-input/ . Blazor's InputFile with the file-input classes;
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read the files in OnChange (e.File / e.GetMultipleFiles()). *@
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<InputFile @attributes="AdditionalAttributes" class="@CssClass" OnChange="OnChange" multiple="@Multiple" accept="@Accept" />
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@code {
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[Parameter] public EventCallback<InputFileChangeEventArgs> OnChange { get; set; }
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[Parameter] public bool Multiple { get; set; }
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/// <summary>The accept attribute: file types, e.g. "image/*,.pdf".</summary>
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[Parameter] public string Accept { get; set; }
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[Parameter] public DColor Color { get; set; }
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[Parameter] public DSize Size { get; set; }
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[Parameter] public bool Ghost { get; set; }
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string CssClass => Cx("file-input", ColorClass, SizeClass, Ghost ? "file-input-ghost" : null, Class);
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string ColorClass => Color switch
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{
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DColor.Neutral => "file-input-neutral",
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DColor.Primary => "file-input-primary",
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DColor.Secondary => "file-input-secondary",
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DColor.Accent => "file-input-accent",
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DColor.Info => "file-input-info",
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DColor.Success => "file-input-success",
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DColor.Warning => "file-input-warning",
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DColor.Error => "file-input-error",
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_ => null
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};
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string SizeClass => Size switch
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{
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DSize.Xs => "file-input-xs",
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DSize.Sm => "file-input-sm",
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DSize.Lg => "file-input-lg",
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DSize.Xl => "file-input-xl",
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_ => null
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};
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}
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@@ -0,0 +1,43 @@
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@typeparam TValue
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@inherits DInputBase<TValue>
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@* daisyUI Filter: https://daisyui.com/components/filter/ . The <div> form of the filter: a native form reset would
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not tell Blazor, and a <form> can't nest in an EditForm. Each option is a radio button checked while Value equals
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it; the filter-reset radio sets Value back to default, so with no default among the options nothing is selected. *@
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<div @attributes="InputAttributes" class="@Cx("filter", CssClass)">
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<input type="radio" name="@GroupName" class="@Cx("btn", "filter-reset", SizeClass)" aria-label="@ResetText"
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disabled="@Disabled" @onchange="() => CurrentValue = default" />
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@if (Options is not null)
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{
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foreach (var option in Options)
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{
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<input type="radio" name="@GroupName" class="@Cx("btn", SizeClass)" aria-label="@(TextOf?.Invoke(option) ?? option?.ToString())"
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checked="@IsSelected(option)" disabled="@Disabled"
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@onchange="() => CurrentValue = option" />
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}
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}
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</div>
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@code {
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[Parameter] public IEnumerable<TValue> Options { get; set; }
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/// <summary>An option's button text; ToString() when null.</summary>
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[Parameter] public Func<TValue, string> TextOf { get; set; }
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[Parameter] public string ResetText { get; set; } = "×";
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[Parameter] public DSize Size { get; set; }
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[Parameter] public bool Disabled { get; set; }
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readonly string uid = "d" + Guid.NewGuid().ToString("N")[..8];
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string GroupName => string.IsNullOrEmpty(NameAttributeValue) ? uid : NameAttributeValue;
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bool IsSelected(TValue option) => EqualityComparer<TValue>.Default.Equals(CurrentValue, option);
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string SizeClass => Size switch
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{
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DSize.Xs => "btn-xs",
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DSize.Sm => "btn-sm",
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DSize.Lg => "btn-lg",
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DSize.Xl => "btn-xl",
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_ => null
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};
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}
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@@ -0,0 +1,65 @@
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@typeparam TValue
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@inherits DInputBase<TValue>
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@* daisyUI Input: https://daisyui.com/components/input/ . With Prefix or Suffix (icons, labels, kbd) the input class
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moves to a wrapping <label>, as daisyUI requires when the field holds more than one element. *@
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@if (Prefix is null && Suffix is null)
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{
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<input @attributes="InputAttributes" type="@Type" class="@CssClassFull" name="@NameAttributeValue"
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value="@CurrentValueAsString" @oninput="OnInput" @onchange="OnChange" aria-invalid="@(IsInvalid ? "true" : null)" />
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}
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else
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{
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<label class="@CssClassFull">
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@Prefix
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<input @attributes="InputAttributes" type="@Type" class="grow" name="@NameAttributeValue"
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value="@CurrentValueAsString" @oninput="OnInput" @onchange="OnChange" aria-invalid="@(IsInvalid ? "true" : null)" />
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@Suffix
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</label>
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}
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@code {
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[Parameter] public string Type { get; set; } = "text";
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[Parameter] public DColor Color { get; set; }
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[Parameter] public DSize Size { get; set; }
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[Parameter] public bool Ghost { get; set; }
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/// <summary>Update the bound value on every keystroke instead of on change.</summary>
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[Parameter] public bool Immediate { get; set; }
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[Parameter] public RenderFragment Prefix { get; set; }
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[Parameter] public RenderFragment Suffix { get; set; }
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/// <summary>Adds daisyUI's validator class: error/success colors and a following DValidatorHint.</summary>
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[Parameter] public bool Validator { get; set; }
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string CssClassFull => Cx("input", IsInvalid ? "input-error" : ColorClass, SizeClass, Ghost ? "input-ghost" : null,
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Validator ? "validator" : null, CssClass);
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string ColorClass => Color switch
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{
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DColor.Neutral => "input-neutral",
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DColor.Primary => "input-primary",
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DColor.Secondary => "input-secondary",
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DColor.Accent => "input-accent",
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DColor.Info => "input-info",
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DColor.Success => "input-success",
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DColor.Warning => "input-warning",
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DColor.Error => "input-error",
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_ => null
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};
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string SizeClass => Size switch
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{
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DSize.Xs => "input-xs",
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DSize.Sm => "input-sm",
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DSize.Lg => "input-lg",
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DSize.Xl => "input-xl",
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_ => null
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};
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void OnInput(ChangeEventArgs e)
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{
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if (Immediate)
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CurrentValueAsString = e.Value?.ToString();
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}
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void OnChange(ChangeEventArgs e) => CurrentValueAsString = e.Value?.ToString();
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}
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@@ -0,0 +1,22 @@
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@inherits DComponentBase
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@* daisyUI Label: https://daisyui.com/components/label/ . By default a span.label holding ChildContent, for a DInput or
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DSelect Prefix/Suffix or a fieldset. Floating renders label.floating-label around the field in ChildContent, with
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Text as the label that floats above it once the field has focus or a value. *@
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@if (Floating)
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{
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<label @attributes="AdditionalAttributes" class="@Cx("floating-label", Class)">
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@ChildContent
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<span>@Text</span>
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</label>
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}
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else
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{
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<span @attributes="AdditionalAttributes" class="@Cx("label", Class)">@(Text)@ChildContent</span>
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}
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@code {
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[Parameter] public RenderFragment ChildContent { get; set; }
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[Parameter] public string Text { get; set; }
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[Parameter] public bool Floating { get; set; }
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}
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@@ -0,0 +1,58 @@
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@inherits DInputBase<string>
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@* daisyUI OTP: https://daisyui.com/components/otp/ . The otp class is on the label; Length (4 to 6) sets the number of
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digit boxes, maxlength and pattern together. required is on by default because daisyUI styles the complete code
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through :valid; required="false" removes it. *@
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<label class="@CssClassFull">
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@for (var i = 0; i < Digits; i++)
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{
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<span></span>
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}
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<input type="text" autocomplete="one-time-code" inputmode="numeric" required @attributes="InputAttributes"
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maxlength="@Digits" pattern="@($"[0-9]{{{Digits}}}")" name="@NameAttributeValue" value="@CurrentValueAsString"
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@oninput="OnInput" @onchange="OnChange" aria-invalid="@(IsInvalid ? "true" : null)" />
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</label>
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@code {
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[Parameter] public int Length { get; set; } = 6;
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[Parameter] public DColor Color { get; set; }
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[Parameter] public DSize Size { get; set; }
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/// <summary>Joins the digit boxes into one field (otp-joined).</summary>
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[Parameter] public bool Joined { get; set; }
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/// <summary>Update the bound value on every keystroke instead of on change.</summary>
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[Parameter] public bool Immediate { get; set; }
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int Digits => Math.Clamp(Length, 4, 6);
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string CssClassFull => Cx("otp", IsInvalid ? "otp-error" : ColorClass, SizeClass, Joined ? "otp-joined" : null, CssClass);
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string ColorClass => Color switch
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{
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DColor.Neutral => "otp-neutral",
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DColor.Primary => "otp-primary",
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DColor.Secondary => "otp-secondary",
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DColor.Accent => "otp-accent",
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DColor.Info => "otp-info",
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DColor.Success => "otp-success",
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DColor.Warning => "otp-warning",
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DColor.Error => "otp-error",
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_ => null
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};
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string SizeClass => Size switch
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{
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DSize.Xs => "otp-xs",
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DSize.Sm => "otp-sm",
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DSize.Lg => "otp-lg",
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DSize.Xl => "otp-xl",
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_ => null
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};
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void OnInput(ChangeEventArgs e)
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{
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if (Immediate)
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CurrentValueAsString = e.Value?.ToString();
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}
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void OnChange(ChangeEventArgs e) => CurrentValueAsString = e.Value?.ToString();
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}
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@@ -0,0 +1,60 @@
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@typeparam TValue
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@inherits DComponentBase
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@* One radio of a DRadioGroup: checked while the group's value equals Value; choosing it sets the group's value. With
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LabelText it sits in a label.label followed by the text. *@
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@if (LabelText is null)
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{
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@Radio
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}
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else
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{
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<label class="label">
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@Radio
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@LabelText
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</label>
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}
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@code {
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[CascadingParameter] DRadioGroup<TValue> Group { get; set; }
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[Parameter] public TValue Value { get; set; }
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[Parameter] public DColor Color { get; set; }
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[Parameter] public DSize Size { get; set; }
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[Parameter] public bool Disabled { get; set; }
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[Parameter] public string LabelText { get; set; }
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RenderFragment Radio =>
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@<input @attributes="AdditionalAttributes" type="radio" class="@CssClass" name="@Group.GroupName"
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checked="@Group.IsSelected(Value)" disabled="@Disabled" @onchange="() => Group.Select(Value)"
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aria-invalid="@(Group.GroupInvalid ? "true" : null)" />;
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string CssClass => Cx("radio", Group.GroupInvalid ? "radio-error" : ColorClass, SizeClass, Class);
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string ColorClass => Color switch
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{
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DColor.Neutral => "radio-neutral",
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DColor.Primary => "radio-primary",
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DColor.Secondary => "radio-secondary",
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DColor.Accent => "radio-accent",
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DColor.Info => "radio-info",
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DColor.Success => "radio-success",
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DColor.Warning => "radio-warning",
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DColor.Error => "radio-error",
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_ => null
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};
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string SizeClass => Size switch
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{
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DSize.Xs => "radio-xs",
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DSize.Sm => "radio-sm",
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DSize.Lg => "radio-lg",
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DSize.Xl => "radio-xl",
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_ => null
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};
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protected override void OnInitialized()
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{
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if (Group is null)
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throw new InvalidOperationException("DRadio must be inside a DRadioGroup of the same TValue.");
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}
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}
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@@ -0,0 +1,33 @@
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@typeparam TValue
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@inherits DInputBase<TValue>
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@attribute [CascadingTypeParameter(nameof(TValue))]
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@* daisyUI Radio: https://daisyui.com/components/radio/ . The group holds the bound value and cascades itself (not
|
||||
fixed, so every DRadio re-renders with it); its radios share one name, the name attribute or a per-instance id.
|
||||
It adds a div role="radiogroup" only when given attributes (a class, an aria-label). *@
|
||||
<CascadingValue Value="this">
|
||||
@if (AdditionalAttributes is null || AdditionalAttributes.Count == 0)
|
||||
{
|
||||
@ChildContent
|
||||
}
|
||||
else
|
||||
{
|
||||
<div @attributes="InputAttributes" role="radiogroup" class="@CssClass">
|
||||
@ChildContent
|
||||
</div>
|
||||
}
|
||||
</CascadingValue>
|
||||
|
||||
@code {
|
||||
[Parameter] public RenderFragment ChildContent { get; set; }
|
||||
|
||||
readonly string uid = "d" + Guid.NewGuid().ToString("N")[..8];
|
||||
|
||||
internal string GroupName => string.IsNullOrEmpty(NameAttributeValue) ? uid : NameAttributeValue;
|
||||
|
||||
internal bool GroupInvalid => IsInvalid;
|
||||
|
||||
internal bool IsSelected(TValue value) => EqualityComparer<TValue>.Default.Equals(CurrentValue, value);
|
||||
|
||||
internal void Select(TValue value) => CurrentValue = value;
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
@typeparam TValue
|
||||
@inherits DInputBase<TValue>
|
||||
|
||||
@* daisyUI Range: https://daisyui.com/components/range/ . TValue is numeric; Min and Max are always rendered, as daisyUI
|
||||
requires. *@
|
||||
<input @attributes="InputAttributes" type="range" class="@CssClassFull" name="@NameAttributeValue" min="@Format(Min)"
|
||||
max="@Format(Max)" step="@(Step is null ? null : Format(Step.Value))" value="@CurrentValueAsString"
|
||||
@oninput="OnInput" @onchange="OnChange" aria-invalid="@(IsInvalid ? "true" : null)" />
|
||||
|
||||
@code {
|
||||
[Parameter] public double Min { get; set; }
|
||||
[Parameter] public double Max { get; set; } = 100;
|
||||
[Parameter] public double? Step { get; set; }
|
||||
[Parameter] public DColor Color { get; set; }
|
||||
[Parameter] public DSize Size { get; set; }
|
||||
[Parameter] public DDirection Direction { get; set; }
|
||||
/// <summary>Update the bound value while dragging instead of on release.</summary>
|
||||
[Parameter] public bool Immediate { get; set; }
|
||||
|
||||
string CssClassFull => Cx("range", IsInvalid ? "range-error" : ColorClass, SizeClass,
|
||||
Direction == DDirection.Vertical ? "range-vertical" : null, CssClass);
|
||||
|
||||
string ColorClass => Color switch
|
||||
{
|
||||
DColor.Neutral => "range-neutral",
|
||||
DColor.Primary => "range-primary",
|
||||
DColor.Secondary => "range-secondary",
|
||||
DColor.Accent => "range-accent",
|
||||
DColor.Info => "range-info",
|
||||
DColor.Success => "range-success",
|
||||
DColor.Warning => "range-warning",
|
||||
DColor.Error => "range-error",
|
||||
_ => null
|
||||
};
|
||||
|
||||
string SizeClass => Size switch
|
||||
{
|
||||
DSize.Xs => "range-xs",
|
||||
DSize.Sm => "range-sm",
|
||||
DSize.Lg => "range-lg",
|
||||
DSize.Xl => "range-xl",
|
||||
_ => null
|
||||
};
|
||||
|
||||
static string Format(double value) => value.ToString(System.Globalization.CultureInfo.InvariantCulture);
|
||||
|
||||
void OnInput(ChangeEventArgs e)
|
||||
{
|
||||
if (Immediate)
|
||||
CurrentValueAsString = e.Value?.ToString();
|
||||
}
|
||||
|
||||
void OnChange(ChangeEventArgs e) => CurrentValueAsString = e.Value?.ToString();
|
||||
}
|
||||
@@ -0,0 +1,85 @@
|
||||
@inherits DInputBase<int>
|
||||
|
||||
@* daisyUI Rating: https://daisyui.com/components/rating/ . A radio per item, sharing a per-instance name; Value is the
|
||||
number of the checked item, 0 for none. With Half every item is two half radios and Value counts halves (3 = 1.5
|
||||
stars). Static renders the read-only <div> version, marking the current item with aria-current. *@
|
||||
<div @attributes="InputAttributes" class="@CssClassFull">
|
||||
@if (Static)
|
||||
{
|
||||
for (var i = 1; i <= Items; i++)
|
||||
{
|
||||
<div class="@ItemCss(i)" aria-label="@ItemText(i)" aria-current="@(i == CurrentValue ? "true" : null)"></div>
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Clearable)
|
||||
{
|
||||
<input type="radio" name="@GroupName" class="rating-hidden" aria-label="@ClearText" checked="@(CurrentValue == 0)"
|
||||
disabled="@Disabled" @onchange="() => CurrentValue = 0" />
|
||||
}
|
||||
for (var i = 1; i <= Items; i++)
|
||||
{
|
||||
var item = i;
|
||||
<input type="radio" name="@GroupName" class="@ItemCss(item)" aria-label="@ItemText(item)" checked="@(item == CurrentValue)"
|
||||
disabled="@Disabled" @onchange="() => CurrentValue = item" aria-invalid="@(IsInvalid ? "true" : null)" />
|
||||
}
|
||||
}
|
||||
</div>
|
||||
|
||||
@code {
|
||||
[Parameter] public int Count { get; set; } = 5;
|
||||
[Parameter] public DRatingMask Mask { get; set; }
|
||||
[Parameter] public bool Half { get; set; }
|
||||
[Parameter] public DSize Size { get; set; }
|
||||
/// <summary>Adds the hidden first radio (rating-hidden) that clears the rating to 0.</summary>
|
||||
[Parameter] public bool Clearable { get; set; }
|
||||
/// <summary>Read-only rating: <div> items instead of radios.</summary>
|
||||
[Parameter] public bool Static { get; set; }
|
||||
[Parameter] public bool Disabled { get; set; }
|
||||
/// <summary>Classes for every item, e.g. a color: bg-orange-400.</summary>
|
||||
[Parameter] public string ItemClass { get; set; }
|
||||
/// <summary>The unit in each item's aria-label ("2 star").</summary>
|
||||
[Parameter] public string UnitText { get; set; } = "star";
|
||||
[Parameter] public string ClearText { get; set; } = "clear";
|
||||
|
||||
readonly string uid = "d" + Guid.NewGuid().ToString("N")[..8];
|
||||
|
||||
string GroupName => string.IsNullOrEmpty(NameAttributeValue) ? uid : NameAttributeValue;
|
||||
|
||||
int Items => Half ? Count * 2 : Count;
|
||||
|
||||
string CssClassFull => Cx("rating", Half ? "rating-half" : null, SizeClass, CssClass);
|
||||
|
||||
string ItemCss(int item) => Cx("mask", MaskClass, Half ? (item % 2 == 1 ? "mask-half-1" : "mask-half-2") : null, ItemClass);
|
||||
|
||||
string ItemText(int item) =>
|
||||
$"{(Half ? item / 2.0 : item).ToString(System.Globalization.CultureInfo.InvariantCulture)} {UnitText}";
|
||||
|
||||
string MaskClass => Mask switch
|
||||
{
|
||||
DRatingMask.Star2 => "mask-star-2",
|
||||
DRatingMask.Heart => "mask-heart",
|
||||
DRatingMask.Squircle => "mask-squircle",
|
||||
DRatingMask.Hexagon => "mask-hexagon",
|
||||
DRatingMask.Hexagon2 => "mask-hexagon-2",
|
||||
DRatingMask.Decagon => "mask-decagon",
|
||||
DRatingMask.Pentagon => "mask-pentagon",
|
||||
DRatingMask.Diamond => "mask-diamond",
|
||||
DRatingMask.Circle => "mask-circle",
|
||||
DRatingMask.Triangle => "mask-triangle",
|
||||
DRatingMask.Triangle2 => "mask-triangle-2",
|
||||
DRatingMask.Triangle3 => "mask-triangle-3",
|
||||
DRatingMask.Triangle4 => "mask-triangle-4",
|
||||
_ => "mask-star"
|
||||
};
|
||||
|
||||
string SizeClass => Size switch
|
||||
{
|
||||
DSize.Xs => "rating-xs",
|
||||
DSize.Sm => "rating-sm",
|
||||
DSize.Lg => "rating-lg",
|
||||
DSize.Xl => "rating-xl",
|
||||
_ => null
|
||||
};
|
||||
}
|
||||
@@ -0,0 +1,20 @@
|
||||
namespace decePubClient.Components.Daisy.DataInput;
|
||||
|
||||
/// <summary>The mask shape of a DRating's items. A rating always needs one, so the default Star is mask-star.</summary>
|
||||
public enum DRatingMask
|
||||
{
|
||||
Star,
|
||||
Star2,
|
||||
Heart,
|
||||
Squircle,
|
||||
Hexagon,
|
||||
Hexagon2,
|
||||
Decagon,
|
||||
Pentagon,
|
||||
Diamond,
|
||||
Circle,
|
||||
Triangle,
|
||||
Triangle2,
|
||||
Triangle3,
|
||||
Triangle4
|
||||
}
|
||||
@@ -0,0 +1,59 @@
|
||||
@typeparam TValue
|
||||
@inherits DInputBase<TValue>
|
||||
|
||||
@* daisyUI Select: https://daisyui.com/components/select/ . The options are ChildContent (<option value="...">);
|
||||
enums bind by name. With Prefix (an icon or a span.label) the select class moves to a wrapping <label>. *@
|
||||
@if (Prefix is null)
|
||||
{
|
||||
<select @attributes="InputAttributes" class="@CssClassFull" name="@NameAttributeValue" value="@CurrentValueAsString"
|
||||
@onchange="OnChange" aria-invalid="@(IsInvalid ? "true" : null)">
|
||||
@ChildContent
|
||||
</select>
|
||||
}
|
||||
else
|
||||
{
|
||||
<label class="@CssClassFull">
|
||||
@Prefix
|
||||
<select @attributes="InputAttributes" name="@NameAttributeValue" value="@CurrentValueAsString" @onchange="OnChange"
|
||||
aria-invalid="@(IsInvalid ? "true" : null)">
|
||||
@ChildContent
|
||||
</select>
|
||||
</label>
|
||||
}
|
||||
|
||||
@code {
|
||||
[Parameter] public RenderFragment ChildContent { get; set; }
|
||||
[Parameter] public RenderFragment Prefix { get; set; }
|
||||
[Parameter] public DColor Color { get; set; }
|
||||
[Parameter] public DSize Size { get; set; }
|
||||
[Parameter] public bool Ghost { get; set; }
|
||||
/// <summary>Adds daisyUI's validator class: error/success colors and a following DValidatorHint.</summary>
|
||||
[Parameter] public bool Validator { get; set; }
|
||||
|
||||
string CssClassFull => Cx("select", IsInvalid ? "select-error" : ColorClass, SizeClass, Ghost ? "select-ghost" : null,
|
||||
Validator ? "validator" : null, CssClass);
|
||||
|
||||
string ColorClass => Color switch
|
||||
{
|
||||
DColor.Neutral => "select-neutral",
|
||||
DColor.Primary => "select-primary",
|
||||
DColor.Secondary => "select-secondary",
|
||||
DColor.Accent => "select-accent",
|
||||
DColor.Info => "select-info",
|
||||
DColor.Success => "select-success",
|
||||
DColor.Warning => "select-warning",
|
||||
DColor.Error => "select-error",
|
||||
_ => null
|
||||
};
|
||||
|
||||
string SizeClass => Size switch
|
||||
{
|
||||
DSize.Xs => "select-xs",
|
||||
DSize.Sm => "select-sm",
|
||||
DSize.Lg => "select-lg",
|
||||
DSize.Xl => "select-xl",
|
||||
_ => null
|
||||
};
|
||||
|
||||
void OnChange(ChangeEventArgs e) => CurrentValueAsString = e.Value?.ToString();
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
@typeparam TValue
|
||||
@inherits DInputBase<TValue>
|
||||
|
||||
@* daisyUI Textarea: https://daisyui.com/components/textarea/ . Blazor sets the textarea's value property, so the bound
|
||||
value is the content; rows, placeholder and the like pass through. *@
|
||||
<textarea @attributes="InputAttributes" class="@CssClassFull" name="@NameAttributeValue" value="@CurrentValueAsString"
|
||||
@oninput="OnInput" @onchange="OnChange" aria-invalid="@(IsInvalid ? "true" : null)"></textarea>
|
||||
|
||||
@code {
|
||||
[Parameter] public DColor Color { get; set; }
|
||||
[Parameter] public DSize Size { get; set; }
|
||||
[Parameter] public bool Ghost { get; set; }
|
||||
/// <summary>Update the bound value on every keystroke instead of on change.</summary>
|
||||
[Parameter] public bool Immediate { get; set; }
|
||||
/// <summary>Adds daisyUI's validator class: error/success colors and a following DValidatorHint.</summary>
|
||||
[Parameter] public bool Validator { get; set; }
|
||||
|
||||
string CssClassFull => Cx("textarea", IsInvalid ? "textarea-error" : ColorClass, SizeClass, Ghost ? "textarea-ghost" : null,
|
||||
Validator ? "validator" : null, CssClass);
|
||||
|
||||
string ColorClass => Color switch
|
||||
{
|
||||
DColor.Neutral => "textarea-neutral",
|
||||
DColor.Primary => "textarea-primary",
|
||||
DColor.Secondary => "textarea-secondary",
|
||||
DColor.Accent => "textarea-accent",
|
||||
DColor.Info => "textarea-info",
|
||||
DColor.Success => "textarea-success",
|
||||
DColor.Warning => "textarea-warning",
|
||||
DColor.Error => "textarea-error",
|
||||
_ => null
|
||||
};
|
||||
|
||||
string SizeClass => Size switch
|
||||
{
|
||||
DSize.Xs => "textarea-xs",
|
||||
DSize.Sm => "textarea-sm",
|
||||
DSize.Lg => "textarea-lg",
|
||||
DSize.Xl => "textarea-xl",
|
||||
_ => null
|
||||
};
|
||||
|
||||
void OnInput(ChangeEventArgs e)
|
||||
{
|
||||
if (Immediate)
|
||||
CurrentValueAsString = e.Value?.ToString();
|
||||
}
|
||||
|
||||
void OnChange(ChangeEventArgs e) => CurrentValueAsString = e.Value?.ToString();
|
||||
}
|
||||
@@ -0,0 +1,101 @@
|
||||
@inherits DInputBase<bool>
|
||||
|
||||
@* daisyUI Toggle: https://daisyui.com/components/toggle/ . With CheckedIcon/UncheckedIcon the toggle class moves to a
|
||||
wrapper around the checkbox and the two icons (each must be a single element: daisyUI shows the wrapper's 2nd child
|
||||
while unchecked and its 3rd while checked). daisyUI colors such a wrapper only through aria-checked, which a label
|
||||
may not carry, so its color is a has-checked: variable instead. With LabelText all of it sits in a label.label. *@
|
||||
@if (!HasIcons && LabelText is null)
|
||||
{
|
||||
@Checkbox(Cx("toggle", IsInvalid ? "toggle-error" : ColorClass, SizeClass, CssClass))
|
||||
}
|
||||
else if (!HasIcons)
|
||||
{
|
||||
<label class="label">
|
||||
@Checkbox(Cx("toggle", IsInvalid ? "toggle-error" : ColorClass, SizeClass, CssClass))
|
||||
@LabelText
|
||||
</label>
|
||||
}
|
||||
else if (LabelText is null)
|
||||
{
|
||||
<label class="@WrapperClass">@IconParts</label>
|
||||
}
|
||||
else
|
||||
{
|
||||
<label class="label">
|
||||
<span class="@WrapperClass">@IconParts</span>
|
||||
@LabelText
|
||||
</label>
|
||||
}
|
||||
|
||||
@code {
|
||||
[Parameter] public DColor Color { get; set; }
|
||||
[Parameter] public DSize Size { get; set; }
|
||||
[Parameter] public string LabelText { get; set; }
|
||||
[Parameter] public RenderFragment CheckedIcon { get; set; }
|
||||
[Parameter] public RenderFragment UncheckedIcon { get; set; }
|
||||
|
||||
bool HasIcons => CheckedIcon is not null || UncheckedIcon is not null;
|
||||
|
||||
string WrapperClass => Cx("toggle", IsInvalid ? "has-checked:[--input-color:var(--color-error)]" : WrapperColorClass, SizeClass, CssClass);
|
||||
|
||||
RenderFragment Checkbox(string cssClass) =>
|
||||
@<input @attributes="InputAttributes" type="checkbox" class="@cssClass" name="@NameAttributeValue" checked="@CurrentValue"
|
||||
@onchange="OnChange" aria-invalid="@(IsInvalid ? "true" : null)" />;
|
||||
|
||||
RenderFragment IconParts => @<text>
|
||||
@Checkbox(null)
|
||||
@if (UncheckedIcon is null)
|
||||
{
|
||||
<span></span>
|
||||
}
|
||||
else
|
||||
{
|
||||
@UncheckedIcon
|
||||
}
|
||||
@if (CheckedIcon is null)
|
||||
{
|
||||
<span></span>
|
||||
}
|
||||
else
|
||||
{
|
||||
@CheckedIcon
|
||||
}
|
||||
</text>;
|
||||
|
||||
string ColorClass => Color switch
|
||||
{
|
||||
DColor.Neutral => "toggle-neutral",
|
||||
DColor.Primary => "toggle-primary",
|
||||
DColor.Secondary => "toggle-secondary",
|
||||
DColor.Accent => "toggle-accent",
|
||||
DColor.Info => "toggle-info",
|
||||
DColor.Success => "toggle-success",
|
||||
DColor.Warning => "toggle-warning",
|
||||
DColor.Error => "toggle-error",
|
||||
_ => null
|
||||
};
|
||||
|
||||
string WrapperColorClass => Color switch
|
||||
{
|
||||
DColor.Neutral => "has-checked:[--input-color:var(--color-neutral)]",
|
||||
DColor.Primary => "has-checked:[--input-color:var(--color-primary)]",
|
||||
DColor.Secondary => "has-checked:[--input-color:var(--color-secondary)]",
|
||||
DColor.Accent => "has-checked:[--input-color:var(--color-accent)]",
|
||||
DColor.Info => "has-checked:[--input-color:var(--color-info)]",
|
||||
DColor.Success => "has-checked:[--input-color:var(--color-success)]",
|
||||
DColor.Warning => "has-checked:[--input-color:var(--color-warning)]",
|
||||
DColor.Error => "has-checked:[--input-color:var(--color-error)]",
|
||||
_ => null
|
||||
};
|
||||
|
||||
string SizeClass => Size switch
|
||||
{
|
||||
DSize.Xs => "toggle-xs",
|
||||
DSize.Sm => "toggle-sm",
|
||||
DSize.Lg => "toggle-lg",
|
||||
DSize.Xl => "toggle-xl",
|
||||
_ => null
|
||||
};
|
||||
|
||||
void OnChange(ChangeEventArgs e) => CurrentValue = e.Value is true;
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
@inherits DComponentBase
|
||||
|
||||
@* daisyUI Validator: https://daisyui.com/components/validator/ . Place it right after a field with Validator set (a
|
||||
following sibling): it shows, in the error color, while that field is :user-invalid or aria-invalid (failed
|
||||
EditForm validation). *@
|
||||
<p @attributes="AdditionalAttributes" class="@Cx("validator-hint", Compact ? "hidden" : null, Class)">@ChildContent</p>
|
||||
|
||||
@code {
|
||||
[Parameter] public RenderFragment ChildContent { get; set; }
|
||||
/// <summary>Takes no space while the field is valid (daisyUI's validator-hint hidden) instead of keeping its line.</summary>
|
||||
[Parameter] public bool Compact { get; set; }
|
||||
}
|
||||
Reference in new issue
Block a user