Add D-prefixed Blazor wrappers for every daisyUI 5 component

Components/Daisy/ wraps all 69 components in daisyUI's llms.txt, grouped by
daisyUI's categories (Actions, DataDisplay, Navigation, Feedback, DataInput,
Layout, Mockup), with part components where daisyUI has repeating parts (DTab,
DMenuItem, DTimelineItem, ...).
- Each enum maps to whole literal class names in a switch, so Tailwind's scanner
  generates them. Nothing is concatenated.
- Value-holding fields derive from DInputBase<TValue>, Blazor's InputBase, so
  @bind-Value and EditForm validation work. Invalid fields get the component's
  *-error class.
- Open and active state lives in C# (@bind-IsOpen, @bind-Active) and is rendered
  with daisyUI's *-open modifiers. DDropdown adds an outside-click layer and
  Escape. No component uses JS interop.
- The one exception is DCalendar, which wraps the Cally web component, vendored
  as wwwroot/vendor/cally.js (0.9.2, MIT).

/styleguide (not linked) renders every component in all its colours, sizes and
states, with a theme and hue picker that previews without saving.

neo.css follows what the styleguide showed:
- select keeps daisyUI's arrow;
- skeleton-text isn't sunk;
- the phone mockup and dock are raised;
- active menu items and OTP digits are inset;
- a joined accordion is raised as one block.
The primary, secondary and accent colours are deeper, so they still read as
text.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LsXgEaXee4GCU1hwYgPJXw
This commit is contained in:
thepraandClaude Opus 5.5 committed 2026-10-03 12:01:42 +02:00
1 parent 8e03d12a3e
commit 90e4b9200c
127 files changed
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@inherits DComponentBase
@* daisyUI Button: https://daisyui.com/components/button/ . Renders an <a> when Href is set. *@
@if (Href is null)
{
<button @attributes="AdditionalAttributes" type="@Type" class="@CssClass" disabled="@Disabled" @onclick="OnClick">
@ChildContent
</button>
}
else
{
<a @attributes="AdditionalAttributes" href="@(Disabled ? null : Href)" class="@CssClass" role="button"
aria-disabled="@(Disabled ? "true" : null)" tabindex="@(Disabled ? "-1" : null)" @onclick="OnClick">
@ChildContent
</a>
}
@code {
[Parameter] public RenderFragment ChildContent { get; set; }
[Parameter] public DColor Color { get; set; }
[Parameter] public DButtonVariant Variant { get; set; }
[Parameter] public DSize Size { get; set; }
[Parameter] public DButtonShape Shape { get; set; }
/// <summary>Pressed look (btn-active); the neo theme renders it inset.</summary>
[Parameter] public bool Active { get; set; }
[Parameter] public bool Disabled { get; set; }
[Parameter] public string Type { get; set; } = "button";
[Parameter] public string Href { get; set; }
[Parameter] public EventCallback<MouseEventArgs> OnClick { get; set; }
string CssClass => Cx("btn", ColorClass, VariantClass, SizeClass, ShapeClass,
Active ? "btn-active" : null, Disabled && Href is not null ? "btn-disabled" : null, Class);
string ColorClass => Color switch
{
DColor.Neutral => "btn-neutral",
DColor.Primary => "btn-primary",
DColor.Secondary => "btn-secondary",
DColor.Accent => "btn-accent",
DColor.Info => "btn-info",
DColor.Success => "btn-success",
DColor.Warning => "btn-warning",
DColor.Error => "btn-error",
_ => null
};
string VariantClass => Variant switch
{
DButtonVariant.Outline => "btn-outline",
DButtonVariant.Dash => "btn-dash",
DButtonVariant.Soft => "btn-soft",
DButtonVariant.Ghost => "btn-ghost",
DButtonVariant.Link => "btn-link",
_ => null
};
string SizeClass => Size switch
{
DSize.Xs => "btn-xs",
DSize.Sm => "btn-sm",
DSize.Lg => "btn-lg",
DSize.Xl => "btn-xl",
_ => null
};
string ShapeClass => Shape switch
{
DButtonShape.Wide => "btn-wide",
DButtonShape.Block => "btn-block",
DButtonShape.Square => "btn-square",
DButtonShape.Circle => "btn-circle",
_ => null
};
}
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namespace decePubClient.Components.Daisy.Actions;
public enum DButtonVariant
{
Default,
Outline,
Dash,
Soft,
Ghost,
Link
}
public enum DButtonShape
{
Default,
Wide,
Block,
Square,
Circle
}
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@inherits DComponentBase
@* daisyUI Dropdown: https://daisyui.com/components/dropdown/ . The open state lives in C# (@bind-IsOpen):
dropdown-open shows the content and dropdown-close keeps the focus-within rule from showing it while closed.
While open, a transparent full-screen layer under the content closes it on an outside click; Escape closes it
too. With Hover the CSS hover rule opens it instead. *@
<div @attributes="AdditionalAttributes" class="@CssClass" @onkeydown="OnKeyDown">
<div role="button" tabindex="0" class="@TriggerClass" aria-haspopup="true" aria-expanded="@(IsOpen ? "true" : "false")"
@onclick="Toggle">
@Trigger
</div>
@if (IsOpen)
{
<div class="fixed inset-0 z-[998] cursor-default" aria-hidden="true" @onclick="Close"></div>
}
<div tabindex="-1" class="@Cx("dropdown-content z-[999]", ContentClass)" @onclick="OnContentClick">
@ChildContent
</div>
</div>
@code {
[Parameter] public RenderFragment Trigger { get; set; }
[Parameter] public RenderFragment ChildContent { get; set; }
[Parameter] public bool IsOpen { get; set; }
[Parameter] public EventCallback<bool> IsOpenChanged { get; set; }
[Parameter] public DDropdownPlacement Placement { get; set; }
[Parameter] public DDropdownAlign Align { get; set; }
/// <summary>Open on hover (dropdown-hover) as well as on click.</summary>
[Parameter] public bool Hover { get; set; }
/// <summary>Close after any click inside the content, e.g. on a menu item.</summary>
[Parameter] public bool CloseOnContentClick { get; set; }
[Parameter] public string TriggerClass { get; set; }
[Parameter] public string ContentClass { get; set; }
string CssClass => Cx("dropdown", PlacementClass, AlignClass,
IsOpen ? "dropdown-open" : Hover ? "dropdown-hover" : "dropdown-close", Class);
string PlacementClass => Placement switch
{
DDropdownPlacement.Top => "dropdown-top",
DDropdownPlacement.Left => "dropdown-left",
DDropdownPlacement.Right => "dropdown-right",
_ => null
};
string AlignClass => Align switch
{
DDropdownAlign.Center => "dropdown-center",
DDropdownAlign.End => "dropdown-end",
_ => null
};
Task Toggle() => SetOpen(!IsOpen);
Task Close() => SetOpen(false);
Task OnContentClick() => CloseOnContentClick ? SetOpen(false) : Task.CompletedTask;
Task OnKeyDown(KeyboardEventArgs e) => e.Key == "Escape" && IsOpen ? SetOpen(false) : Task.CompletedTask;
async Task SetOpen(bool isOpen)
{
IsOpen = isOpen;
await IsOpenChanged.InvokeAsync(isOpen);
}
}
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namespace decePubClient.Components.Daisy.Actions;
/// <summary>Which side of the trigger the content opens on; Bottom is daisyUI's default.</summary>
public enum DDropdownPlacement
{
Bottom,
Top,
Left,
Right
}
/// <summary>How the content lines up with the trigger along that side; Start is daisyUI's default.</summary>
public enum DDropdownAlign
{
Start,
Center,
End
}
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@inherits DComponentBase
@* daisyUI FAB: https://daisyui.com/components/fab/ . Opening is daisyUI's own :focus-within rule (there is no
open-state class): the trigger is the focusable first child, and focus moving out of the FAB closes it. The order
of the children matters to daisyUI: trigger, then Close or MainAction, then the speed-dial items (ChildContent,
e.g. DButton Size="DSize.Lg" Shape="DButtonShape.Circle", optionally inside a <div> with a text label). *@
<div @attributes="AdditionalAttributes" class="@CssClass">
<div tabindex="0" role="button" aria-label="@LabelText" class="@Cx("btn btn-lg btn-circle", ColorClass, TriggerClass)">
@Trigger
</div>
@if (Close is not null)
{
<div class="fab-close">@Close</div>
}
@if (MainAction is not null)
{
<div class="fab-main-action">@MainAction</div>
}
@ChildContent
</div>
@code {
/// <summary>Content of the button shown while closed, usually an icon.</summary>
[Parameter] public RenderFragment Trigger { get; set; }
/// <summary>Accessible name of the trigger (aria-label), since it usually holds only an icon.</summary>
[Parameter] public string LabelText { get; set; }
[Parameter] public DColor Color { get; set; } = DColor.Primary;
[Parameter] public string TriggerClass { get; set; }
/// <summary>Replaces the trigger while open; clicking it closes the FAB. Not focusable, e.g. a text label and a
/// &lt;span class="btn btn-circle btn-lg"&gt;.</summary>
[Parameter] public RenderFragment Close { get; set; }
/// <summary>Replaces the trigger while open with a main action, e.g. a label and a button.</summary>
[Parameter] public RenderFragment MainAction { get; set; }
/// <summary>The speed-dial items.</summary>
[Parameter] public RenderFragment ChildContent { get; set; }
/// <summary>Arrange the items in a quarter circle (fab-flower) instead of a column.</summary>
[Parameter] public bool Flower { get; set; }
string CssClass => Cx("fab", Flower ? "fab-flower" : null, Class);
string ColorClass => Color switch
{
DColor.Neutral => "btn-neutral",
DColor.Primary => "btn-primary",
DColor.Secondary => "btn-secondary",
DColor.Accent => "btn-accent",
DColor.Info => "btn-info",
DColor.Success => "btn-success",
DColor.Warning => "btn-warning",
DColor.Error => "btn-error",
_ => null
};
}
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@inherits DComponentBase
@* daisyUI Modal: https://daisyui.com/components/modal/ . Always rendered; the open state lives in C# (@bind-IsOpen)
and shows as modal-open. On opening, the box takes the focus (Blazor's FocusAsync) so that Escape, handled on the
root, closes it; the backdrop button stretches over the area outside the box and closes it on click. *@
<div @attributes="AdditionalAttributes" role="dialog" aria-modal="true" aria-labelledby="@(Heading is null ? null : uid)"
class="@CssClass" @onkeydown="OnKeyDown">
<div @ref="box" tabindex="-1" class="@Cx("modal-box focus:outline-none", BoxClass)">
@if (Heading is not null)
{
<h3 id="@uid" class="text-lg font-bold">@Heading</h3>
}
@ChildContent
@if (Actions is not null)
{
<div class="modal-action">
@Actions
</div>
}
</div>
@if (CloseOnBackdrop)
{
<div class="modal-backdrop">
<button type="button" @onclick="Close">@CloseText</button>
</div>
}
</div>
@code {
[Parameter] public RenderFragment Heading { get; set; }
[Parameter] public RenderFragment ChildContent { get; set; }
[Parameter] public RenderFragment Actions { get; set; }
[Parameter] public bool IsOpen { get; set; }
[Parameter] public EventCallback<bool> IsOpenChanged { get; set; }
[Parameter] public DModalPlacement Placement { get; set; }
/// <summary>Close on a click outside the box (renders the modal-backdrop).</summary>
[Parameter] public bool CloseOnBackdrop { get; set; } = true;
/// <summary>Text of the invisible backdrop button, read by screen readers.</summary>
[Parameter] public string CloseText { get; set; } = "close";
[Parameter] public string BoxClass { get; set; }
readonly string uid = "d" + Guid.NewGuid().ToString("N")[..8];
ElementReference box;
bool wasOpen;
bool focusPending;
string CssClass => Cx("modal", PlacementClass, IsOpen ? "modal-open" : null, Class);
string PlacementClass => Placement switch
{
DModalPlacement.Top => "modal-top",
DModalPlacement.Bottom => "modal-bottom",
DModalPlacement.Start => "modal-start",
DModalPlacement.End => "modal-end",
_ => null
};
protected override void OnParametersSet()
{
if (IsOpen && !wasOpen)
focusPending = true;
wasOpen = IsOpen;
}
protected override async Task OnAfterRenderAsync(bool firstRender)
{
if (!focusPending)
return;
focusPending = false;
await box.FocusAsync();
}
Task Close() => SetOpen(false);
Task OnKeyDown(KeyboardEventArgs e) => e.Key == "Escape" && IsOpen ? SetOpen(false) : Task.CompletedTask;
async Task SetOpen(bool isOpen)
{
IsOpen = isOpen;
wasOpen = isOpen;
await IsOpenChanged.InvokeAsync(isOpen);
}
}
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namespace decePubClient.Components.Daisy.Actions;
/// <summary>Where the box sits on the screen; Middle is daisyUI's default.</summary>
public enum DModalPlacement
{
Middle,
Top,
Bottom,
Start,
End
}
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@inherits DComponentBase
@* daisyUI Swap: https://daisyui.com/components/swap/ . A label around daisyUI's hidden checkbox: clicking anywhere on
it toggles the checkbox, whose state is bound to Active (@bind-Active); On shows while checked, Off otherwise. *@
<label @attributes="AdditionalAttributes" class="@CssClass">
<input type="checkbox" checked="@Active" disabled="@Disabled" aria-label="@LabelText" @onchange="OnChange" />
<div class="swap-on">@On</div>
<div class="swap-off">@Off</div>
</label>
@code {
[Parameter] public RenderFragment On { get; set; }
[Parameter] public RenderFragment Off { get; set; }
[Parameter] public bool Active { get; set; }
[Parameter] public EventCallback<bool> ActiveChanged { get; set; }
[Parameter] public DSwapEffect Effect { get; set; }
[Parameter] public bool Disabled { get; set; }
/// <summary>Accessible name of the checkbox (aria-label), for swaps that show only icons.</summary>
[Parameter] public string LabelText { get; set; }
string CssClass => Cx("swap", EffectClass, Disabled ? "cursor-not-allowed opacity-50" : null, Class);
string EffectClass => Effect switch
{
DSwapEffect.Rotate => "swap-rotate",
DSwapEffect.Flip => "swap-flip",
_ => null
};
async Task OnChange(ChangeEventArgs e)
{
Active = e.Value is true;
await ActiveChanged.InvokeAsync(Active);
}
}
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namespace decePubClient.Components.Daisy.Actions;
public enum DSwapEffect
{
None,
Rotate,
Flip
}
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@inherits DComponentBase
@* daisyUI Theme controller: https://daisyui.com/components/theme-controller/ . While checked, the page uses the theme
named in Value (daisyUI's :root:has(.theme-controller:checked) rule). The app itself sets data-theme from C#, so
this exists for completeness. Style it with class="toggle", "checkbox", "radio", "btn" and so on. For a radio
group, pass the same name attribute to each and set Checked from one shared value: a radio raises no change event
when another one unchecks it. *@
<input @attributes="AdditionalAttributes" type="@(Radio ? "radio" : "checkbox")" value="@Value" class="@CssClass"
checked="@Checked" @onchange="OnChange" />
@code {
/// <summary>A daisyUI theme name, e.g. "neo-dark".</summary>
[Parameter] public string Value { get; set; }
[Parameter] public bool Checked { get; set; }
[Parameter] public EventCallback<bool> CheckedChanged { get; set; }
/// <summary>Render a radio instead of a checkbox.</summary>
[Parameter] public bool Radio { get; set; }
string CssClass => Cx("theme-controller", Class);
async Task OnChange(ChangeEventArgs e)
{
// A checkbox reports its checked state; a radio only reports its value when it becomes checked.
Checked = Radio || e.Value is true;
await CheckedChanged.InvokeAsync(Checked);
}
}