Post gains what federation and the Mastodon API need: Visibility (Public, Unlisted, FollowersOnly, Direct, Circle, LocalGeo), the author's account id, to/cc, the Create's id, url, context, quote, InReplyToURI and the parent's author, a separate SpoilerText next to the title, language, mentions, hashtags, remote attachments (alt text, blurhash, focus, size), reply/favourite/reblog counters, revisions, EditedAt and DeletedAt. Direct messages are Posts with Visibility Direct and a ConversationId; migration _005 copies DmPost rows across with their ids and fills the new fields of existing posts. DmPost is left in place so a rollback still sees the old messages. Inbound: - NoteParser reads Note, Article, Page, Question and media types: content, then contentMap, then _misskey_content; summary as the spoiler and name as the title; Mention and Hashtag tags; attachments; a PeerTube-style list attribution prefers the person over the channel; quote URIs. - Addressing classifies like Mastodon, finding followers-only by the author's own followers URL (now stored on ForeignAvatar), not by a "/followers" suffix. - Create keeps a post when a local persona is addressed or mentioned, when it replies to a local post (the parent's reply count goes up) or when a community it follows is addressed; an unsolicited public post is not stored. Update keeps the previous version as a revision. The outbox and object endpoints serve only Public and Unlisted posts. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_012CzABvBkbcFqoHdmi8b9WB
19 lines
531 B
C#
19 lines
531 B
C#
namespace PrivaPub.Models.Post
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{
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public class PostMedia
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{
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public Guid Id { get; set; } = Guid.NewGuid();
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public string ContentType { get; set; }
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public string FileName { get; set; }
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public string Extension { get; set; }
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public string Path { get; set; }
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public string URL { get; set; }
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public string RemoteURL { get; set; }
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public string Description { get; set; }
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public string Blurhash { get; set; }
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public int? Width { get; set; }
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public int? Height { get; set; }
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public float[] Focus { get; set; }
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}
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}
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