P6: emoji reactions in and out
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- Incoming reactions in all three shapes: Misskey and Sharkey Likes carrying an emoji (`content` or
  `_misskey_reaction`), Pleroma, Akkoma and Iceshrimp.NET EmojiReacts, and their Undo. Unicode reactions are one
  grapheme; custom ones need their Emoji tag and keep its image; `:name@host:` is read as `name`. A Like whose
  content is a heart stays a favourite.
- Reactions are kept per account and emoji on our posts and on remote ones we hold, and the author of a local post
  gets a `pleroma:emoji_reaction` notification with the emoji.
- Personas react through Pleroma's API (PUT/DELETE /api/v1/pleroma/statuses/:id/reactions/:emoji, GET for the list),
  which sends an EmojiReact (or its Undo) to the post's author.
- Statuses carry `emoji_reactions` (read by Phanpy) and `pleroma.emoji_reactions`, with counts and whether the viewer
  reacted.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_012CzABvBkbcFqoHdmi8b9WB
This commit is contained in:
thepraandClaude Opus 5.5 committed 2026-10-01 18:39:18 +02:00
1 parent 7be6749a23
commit fdcf5176bc
19 files changed
+507 -12

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@@ -1,5 +1,6 @@
using MongoDB.Entities;
using PrivaPub.Domain.Social;
using PrivaPub.Federation.Actors;
using PrivaPub.Models.Federation;
using PrivaPub.Models.Social;
@@ -17,11 +18,13 @@ namespace PrivaPub.Federation.Inbox.Handlers
{
public class UndoHandler : IActivityHandler
{
readonly IReactions _reactions;
readonly DbEntities _dbEntities;
readonly ILocalActorService _localActors;
public UndoHandler(DbEntities dbEntities, ILocalActorService localActors)
public UndoHandler(DbEntities dbEntities, ILocalActorService localActors, IReactions reactions)
{
_reactions = reactions;
_dbEntities = dbEntities;
_localActors = localActors;
}
@@ -42,6 +45,9 @@ namespace PrivaPub.Federation.Inbox.Handlers
await UndoAnnounce(innerId, actor, token);
if (innerType is null or "Dislike")
await UndoDislike(inner, innerId, actor, token);
if (innerType is null or "Like" or "EmojiReact")
await _reactions.Withdraw(actor, innerId, inner is JsonObject ? Id(inner["object"]) : default,
inner is JsonObject ? Value(inner, "_misskey_reaction") ?? Value(inner, "content") : default, token);
}
async Task UndoDislike(JsonNode inner, string innerId, ForeignAvatar actor, CancellationToken token)