A follow request sent again carries a new id
Lemmy keeps the ids of the activities it received and never answers one again, so resending the same Follow could not heal a follow whose Accept it lost: the village's community follow stayed pending through two resends. Each resend is now the same follow under its own id (<follow id>-again-<n>), and an Accept naming any of them answers the follow; the Undo still embeds the follow, so servers match it by its actor and object. Sent this way, the stuck follow was accepted at once. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LsXgEaXee4GCU1hwYgPJXw
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@@ -533,6 +533,9 @@ What it showed:
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- **Every bare `Announce{object}` is answered 400** (`Failed to parse object`: Lemmy dereferences it expecting an
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activity), as Lemmy answers the compatibility `Announce(Page)` it sends itself. Both 400s show up as dead deliveries
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in the statistics.
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- **It keeps the ids of the activities it received and never answers one again.** A follow it took and whose Accept it
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lost (sent before its worker for our server started) stayed pending through two resends of the same Follow; sent
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under a new id (2026-10-05), it was accepted at once (the village's community follow, pending since 05:06).
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- **Votes travel only to the community**, which relays them as `Announce{Like}` and `Announce{Dislike}`: counted since
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ed08f80, and a vote turned the other way replaces the first since bbeeda7. A moderator's removal, lock and ban come
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the same way and are applied since 2026-10-05 (the removal was applied all along; the scenario gave up before Lemmy's
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