431 lines
21 KiB
C#
431 lines
21 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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namespace ColGen
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{
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class Program
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{
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static void Main(string[] args)
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{
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Program z = new Program();
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int choice,version;
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List<string> traits = new List<string>();
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List<string> options = new List<string>
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{
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"1)Uniform",
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"2)RandomWalk",
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"3)RandomMix",
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"4)RandomMix",
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"5)RandomMix",
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"6)RandomMix",
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"7)RandomMix",
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"8)RandomMix",
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"9)RandomAdd",
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"10)RandomAdd",
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"11)RandomAdd",
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"12)Offset",
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"13)Hue",
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"14)Saturation",
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"15)Luminance",
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"16)SaturationLuminance",
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"17)GoldenRatioRainbow",
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"18)GoldenRatioGradient",
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"19)JitteredRainbow",
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"20)JitteredRainbow",
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"21)JitteredRainbow",
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"22)HueRange",
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"23)Harmony",
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"24)Harmony2"
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};
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foreach (var option in options)
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{
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Console.WriteLine(option);
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}
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choice = int.Parse(Console.ReadLine());
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Console.WriteLine("Version?(if any)");
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version = int.Parse(Console.ReadLine());
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for (int i = 0; i < 4; i++)
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{
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if (i % 2 == 0)
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{
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var rand1 = new Random(DateTime.Now.Millisecond);
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traits.Add(z.Type1(z.ToSingleColour(rand1,choice,version)));
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Thread.Sleep(100);
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var rand2 = new Random(DateTime.Now.Millisecond);
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traits.Add(z.Type2(z.ToSingleColour(rand2, choice, version)));
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Thread.Sleep(100);
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var rand3 = new Random(DateTime.Now.Millisecond);
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traits.Add(z.Type1(z.ToSingleColour(rand3, choice, version)));
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Thread.Sleep(100);
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var rand4 = new Random(DateTime.Now.Millisecond);
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traits.Add(z.Type2(z.ToSingleColour(rand4, choice, version)));
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}
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else
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{
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var rand1 = new Random(DateTime.Now.Millisecond);
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traits.Add(z.Type3(z.ToSingleColour(rand1, choice, version)));
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Thread.Sleep(100);
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var rand2 = new Random(DateTime.Now.Millisecond);
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traits.Add(z.Type4(z.ToSingleColour(rand2, choice, version)));
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Thread.Sleep(100);
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var rand3 = new Random(DateTime.Now.Millisecond);
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traits.Add(z.Type3(z.ToSingleColour(rand3, choice, version)));
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Thread.Sleep(100);
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var rand4 = new Random(DateTime.Now.Millisecond);
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traits.Add(z.Type4(z.ToSingleColour(rand4, choice, version)));
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}
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}
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if (File.Exists("html.txt"))
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File.Delete("html.txt");
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File.AppendAllLines("html.txt", traits);
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Console.WriteLine("DONE");
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Console.ReadLine();
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}
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public string ToSingleColour(Random rand,int choice,int version)
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{
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string colour, temp;
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Color a = this.GetColour(rand,choice,version);
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temp = a.Name;
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colour = "#" + temp.Substring(2, 6);
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return colour;
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}
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public string RandColor(Random rand)
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{
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double offset = 1.0;
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double value = (rand.Next(0, 255) + rand.Next(0, 255) + rand.Next(0, 255)) / 3;
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double value2 = (rand.Next(0, 255) + rand.Next(0, 255) + rand.Next(0, 255)) / 3;
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double value3 = (rand.Next(0, 255) + rand.Next(0, 255) + rand.Next(0, 255)) / 3;
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double newValue = value + 2 * rand.Next() * offset - offset;
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double valueRatio = (newValue / value);
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var color = String.Format("#FA{0:X2}01", rand.Next(0, 255)/*, rand.Next(0, 255), rand.Next(0, 255)*/);
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return color;
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}
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public string Type1(string onlyColor)
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{
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//string onlyColor = this.RandColor(rand);
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string type1 = string.Format("<div id=\"Trait1\" style=\"box-shadow:5px 5px 5px 0 {0}\">\n", onlyColor);
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type1 = string.Concat(type1, "\t<table id=\"table\">\n");
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type1 = string.Concat(type1, "\t\t<tr><th colspan=\"2\">TraitName</th></tr>\n");
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type1 = string.Concat(type1, "\t\t<tr>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRBL iRTR pdd2 bgColorGray\">Sincere:</td>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"iRTL iRBR bgColorGray pdd3\">\n");
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type1 = string.Concat(type1, string.Format("\t\t\t\t<input class=\"iRTLl inWid\" name=\"True\" type=\"number\" max=\"100\" min=\"0\" value=\"0\" style=\"border: 1px solid {0};box-shadow: 0 0 7px 0 {0} inset\"><span class=\"fR\">(0-100)</span><br>\n", onlyColor));
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type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"true\" value=\"100\">True<span class=\"fR\">(100)</span><br>\n");
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type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"false\" value=\"0\">False<span class=\"fR\">(0)</span>\n");
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type1 = string.Concat(type1, "\t\t\t</td>\n");
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type1 = string.Concat(type1, "\t\t</tr>\n");
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type1 = string.Concat(type1, "\t\t<tr>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRTL pdd2 bgColorGray\">Dissimulated:</td>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"iRTR bgColorGray pdd3\">\n");
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type1 = string.Concat(type1, string.Format("\t\t\t\t<input class=\"inWid\" name=\"True\" type=\"number\" max=\"100\" min=\"0\" value=\"100\" style=\"border: 1px solid {0};box-shadow: 0 0 7px 0 {0} inset\"><span class=\"fR\">(0-100)</span><br>\n", onlyColor));
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type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"true\" value=\"100\">True<span class=\"fR\">(100)</span><br>\n");
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type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"false\" value=\"0\">False<span class=\"fR\">(0)</span>\n");
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type1 = string.Concat(type1, "\t\t\t</td>\n");
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type1 = string.Concat(type1, "\t\t</tr>\n");
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type1 = string.Concat(type1, "\t\t<tr>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRBLb pdd2 bgColorGray\">Opinion:</td>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"pdd0\">\n");
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type1 = string.Concat(type1, "\t\t\t\t<select name=\"selection\" class=\"bSN selFix\">\n");
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type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"positive\">Positive</option>\n");
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type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"neutral\">Neutral</option>\n");
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type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"negative\">Negative</option>\n");
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type1 = string.Concat(type1, "\t\t\t\t</select>\n");
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type1 = string.Concat(type1, "\t\t\t</td>\n");
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type1 = string.Concat(type1, "\t\t</tr>\n");
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type1 = string.Concat(type1, "\t</table>\n");
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type1 = string.Concat(type1, "</div>");
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return type1;
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}
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public string Type2(string onlyColor)
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{
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//string onlyColor = this.RandColor(rand);
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string type1 = string.Format("<div id=\"Trait2\" style=\"box-shadow:-5px 5px 5px 0 {0}\">\n", onlyColor);
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type1 = string.Concat(type1, "\t<table id=\"table\">\n");
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type1 = string.Concat(type1, "\t\t<tr><th colspan=\"2\">TraitName</th></tr>\n");
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type1 = string.Concat(type1, "\t\t<tr>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRBL iRTR pdd2 bgColorGray\">Sincere:</td>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"iRTL iRBR bgColorGray pdd3\">\n");
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type1 = string.Concat(type1, string.Format("\t\t\t\t<input class=\"iRTLl inWid\" name=\"True\" type=\"number\" max=\"100\" min=\"0\" value=\"0\" style=\"border: 1px solid {0};box-shadow: 0 0 7px 0 {0} inset\"><span class=\"fR\">(0-100)</span><br>\n", onlyColor));
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type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"true\" value=\"100\">True<span class=\"fR\">(100)</span><br>\n");
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type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"false\" value=\"0\">False<span class=\"fR\">(0)</span>\n");
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type1 = string.Concat(type1, "\t\t\t</td>\n");
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type1 = string.Concat(type1, "\t\t</tr>\n");
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type1 = string.Concat(type1, "\t\t<tr>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRTL pdd2 bgColorGray\">Dissimulated:</td>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"iRTR bgColorGray pdd3\">\n");
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type1 = string.Concat(type1, string.Format("\t\t\t\t<input class=\"inWid\" name=\"True\" type=\"number\" max=\"100\" min=\"0\" value=\"100\" style=\"border: 1px solid {0};box-shadow: 0 0 7px 0 {0} inset\"><span class=\"fR\">(0-100)</span><br>\n", onlyColor));
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type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"true\" value=\"100\">True<span class=\"fR\">(100)</span><br>\n");
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type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"false\" value=\"0\">False<span class=\"fR\">(0)</span>\n");
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type1 = string.Concat(type1, "\t\t\t</td>\n");
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type1 = string.Concat(type1, "\t\t</tr>\n");
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type1 = string.Concat(type1, "\t\t<tr>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"toRight pdd2 bgColorGray\">Opinion:</td>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"pdd0\">\n");
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type1 = string.Concat(type1, "\t\t\t\t<select name=\"selection\" class=\"bSN iRBRb selFix\">\n");
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type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"positive\">Positive</option>\n");
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type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"neutral\">Neutral</option>\n");
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type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"negative\">Negative</option>\n");
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type1 = string.Concat(type1, "\t\t\t\t</select>\n");
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type1 = string.Concat(type1, "\t\t\t</td>\n");
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type1 = string.Concat(type1, "\t\t</tr>\n");
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type1 = string.Concat(type1, "\t</table>\n");
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type1 = string.Concat(type1, "</div>");
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return type1;
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}
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public string Type3(string onlyColor)
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{
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//string onlyColor = this.RandColor(rand);
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string type1 = string.Format("<div id=\"Trait3\" style=\"box-shadow:5px -5px 5px 0 {0}\">\n", onlyColor);
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type1 = string.Concat(type1, "\t<table id=\"table\">\n");
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type1 = string.Concat(type1, "\t\t<tr><th colspan=\"2\">TraitName</th></tr>\n");
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type1 = string.Concat(type1, "\t\t<tr>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRBL iRTR pdd2 bgColorGray\">Sincere:</td>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"iRTL iRBR bgColorGray pdd3\">\n");
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type1 = string.Concat(type1, string.Format("\t\t\t\t<input class=\"iRTLl inWid\" name=\"True\" type=\"number\" max=\"100\" min=\"0\" value=\"0\" style=\"border: 1px solid {0};box-shadow: 0 0 7px 0 {0} inset\"><span class=\"fR\">(0-100)</span><br>\n", onlyColor));
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type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"true\" value=\"100\">True<span class=\"fR\">(100)</span><br>\n");
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type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"false\" value=\"0\">False<span class=\"fR\">(0)</span>\n");
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type1 = string.Concat(type1, "\t\t\t</td>\n");
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type1 = string.Concat(type1, "\t\t</tr>\n");
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type1 = string.Concat(type1, "\t\t<tr>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRTL pdd2 bgColorGray\">Dissimulated:</td>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"iRTR bgColorGray pdd3\">\n");
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type1 = string.Concat(type1, string.Format("\t\t\t\t<input class=\"inWid\" name=\"True\" type=\"number\" max=\"100\" min=\"0\" value=\"100\" style=\"border: 1px solid {0};box-shadow: 0 0 7px 0 {0} inset\"><span class=\"fR\">(0-100)</span><br>\n", onlyColor));
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type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"true\" value=\"100\">True<span class=\"fR\">(100)</span><br>\n");
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type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"false\" value=\"0\">False<span class=\"fR\">(0)</span>\n");
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type1 = string.Concat(type1, "\t\t\t</td>\n");
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type1 = string.Concat(type1, "\t\t</tr>\n");
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type1 = string.Concat(type1, "\t\t<tr>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"toRight pdd2 bgColorGray\">Opinion:</td>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"pdd0\">\n");
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type1 = string.Concat(type1, "\t\t\t\t<select name=\"selection\" class=\"bSN iRBRb selFix\">\n");
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type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"positive\">Positive</option>\n");
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type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"neutral\">Neutral</option>\n");
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type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"negative\">Negative</option>\n");
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type1 = string.Concat(type1, "\t\t\t\t</select>\n");
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type1 = string.Concat(type1, "\t\t\t</td>\n");
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type1 = string.Concat(type1, "\t\t</tr>\n");
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type1 = string.Concat(type1, "\t</table>\n");
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type1 = string.Concat(type1, "</div>");
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return type1;
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}
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public string Type4(string onlyColor)
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{
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//string onlyColor = this.RandColor(rand);
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string type1 = string.Format("<div id=\"Trait4\" style=\"box-shadow:-5px -5px 5px 0 {0}\">\n", onlyColor);
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type1 = string.Concat(type1, "\t<table id=\"table\">\n");
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type1 = string.Concat(type1, "\t\t<tr><th colspan=\"2\">TraitName</th></tr>\n");
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type1 = string.Concat(type1, "\t\t<tr>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRBL iRTR pdd2 bgColorGray\">Sincere:</td>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"iRTL iRBR bgColorGray pdd3\">\n");
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type1 = string.Concat(type1, string.Format("\t\t\t\t<input class=\"iRTLl inWid\" name=\"True\" type=\"number\" max=\"100\" min=\"0\" value=\"0\" style=\"border: 1px solid {0};box-shadow: 0 0 7px 0 {0} inset\"><span class=\"fR\">(0-100)</span><br>\n", onlyColor));
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type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"true\" value=\"100\">True<span class=\"fR\">(100)</span><br>\n");
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type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"false\" value=\"0\">False<span class=\"fR\">(0)</span>\n");
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type1 = string.Concat(type1, "\t\t\t</td>\n");
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type1 = string.Concat(type1, "\t\t</tr>\n");
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type1 = string.Concat(type1, "\t\t<tr>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRTL pdd2 bgColorGray\">Dissimulated:</td>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"iRTR bgColorGray pdd3\">\n");
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type1 = string.Concat(type1, string.Format("\t\t\t\t<input class=\"inWid\" name=\"True\" type=\"number\" max=\"100\" min=\"0\" value=\"100\" style=\"border: 1px solid {0};box-shadow: 0 0 7px 0 {0} inset\"><span class=\"fR\">(0-100)</span><br>\n", onlyColor));
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type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"true\" value=\"100\">True<span class=\"fR\">(100)</span><br>\n");
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type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"false\" value=\"0\">False<span class=\"fR\">(0)</span>\n");
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type1 = string.Concat(type1, "\t\t\t</td>\n");
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type1 = string.Concat(type1, "\t\t</tr>\n");
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type1 = string.Concat(type1, "\t\t<tr>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRBLb pdd2 bgColorGray\">Opinion:</td>\n");
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type1 = string.Concat(type1, "\t\t\t<td class=\"pdd0\">\n");
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type1 = string.Concat(type1, "\t\t\t\t<select name=\"selection\" class=\"bSN selFix\">\n");
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type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"positive\">Positive</option>\n");
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type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"neutral\">Neutral</option>\n");
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type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"negative\">Negative</option>\n");
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type1 = string.Concat(type1, "\t\t\t\t</select>\n");
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type1 = string.Concat(type1, "\t\t\t</td>\n");
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type1 = string.Concat(type1, "\t\t</tr>\n");
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type1 = string.Concat(type1, "\t</table>\n");
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type1 = string.Concat(type1, "</div>");
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return type1;
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}
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public Color GetColour(Random random, int outerSel = 1, int version = 0)
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{
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//random = new Random(15);//15
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//Random random = new Random(12);//15
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Color color = new Color();
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//int versionCount = 3;
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int colorCount = 1;
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//int imageWidth = 680;
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//int imageHeight = 100;
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//int spacing = 2;
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Color[] baseColors = {
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Color.FromArgb(255, 128, 0),
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Color.FromArgb(128, 255, 64),
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Color.FromArgb(64, 128, 255)};
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float[] saturation = { 1.0f, 0.7f, 0.3f };
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float[] luminance = { 0.45f, 0.7f, 0.4f };
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float[] hueStart = { 0.9f, 0.2f, 0.6f };
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float[] hueEnd = { 0.1f, 0.5f, 0.9f };
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Color[] mixColor1 =
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{
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Color.FromArgb(255, 0, 33),
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Color.FromArgb(255, 100, 33),
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Color.FromArgb(128, 0, 33),
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};
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Color[] mixColor2 =
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{
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Color.FromArgb(255, 255, 0),
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Color.FromArgb(255, 255, 100),
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Color.FromArgb(255, 128, 0),
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};
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Color[] mixColor3 =
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{
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Color.FromArgb(0, 100, 255),
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Color.FromArgb(100, 150, 255),
|
|
Color.FromArgb(0, 80, 128),
|
|
};
|
|
|
|
Color[] addColor1 =
|
|
{
|
|
Color.FromArgb(150, 0, 0),
|
|
Color.FromArgb(200, 20, 0),
|
|
Color.FromArgb(128, 0, 33),
|
|
};
|
|
|
|
Color[] addColor2 =
|
|
{
|
|
Color.FromArgb(0, 150, 0),
|
|
Color.FromArgb(200, 200, 20),
|
|
Color.FromArgb(255, 128, 0),
|
|
};
|
|
|
|
Color[] addColor3 =
|
|
{
|
|
Color.FromArgb(0, 0, 150),
|
|
Color.FromArgb(20, 20, 200),
|
|
Color.FromArgb(0, 80, 128),
|
|
};
|
|
|
|
Color[][] gradients =
|
|
{
|
|
new Color[]
|
|
{
|
|
Color.FromArgb(255, 0, 128),
|
|
Color.FromArgb(255, 255, 0),
|
|
Color.FromArgb(0, 255, 255),
|
|
},
|
|
|
|
new Color[]
|
|
{
|
|
Color.FromArgb(200, 0, 33),
|
|
Color.FromArgb(255, 200, 0),
|
|
Color.FromArgb(0, 100, 200),
|
|
},
|
|
|
|
new Color[]
|
|
{
|
|
Color.FromArgb(255, 0, 33),
|
|
Color.FromArgb(255, 255, 0),
|
|
Color.FromArgb(0, 255, 0),
|
|
Color.FromArgb(255, 255, 0),
|
|
}
|
|
};
|
|
|
|
float[] offsetAngles1 = { 15, 180, 120 };
|
|
|
|
float[] offsetAngles2 = { 30, 0, 240 };
|
|
|
|
float[] angleRanges1 = { 15, 40f, 40 };
|
|
|
|
float[] angleRanges2 = { 15, 40f, 40 };
|
|
|
|
float[] angleRanges3 = { 15, 0, 40 };
|
|
|
|
|
|
switch (outerSel)
|
|
{
|
|
case 1:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_Uniform(colorCount).First(); } break;
|
|
case 2:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomWalk(colorCount, baseColors[version], 0.2f, 0.4f).First(); } break;
|
|
case 3:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomMix(colorCount, mixColor1[version], mixColor2[version], mixColor3[version], 0.1f, true).First(); } break;
|
|
case 4:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomMix(colorCount, mixColor1[version], mixColor2[version], mixColor3[version], 0.5f, true).First(); } break;
|
|
case 5:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomMix(colorCount, mixColor1[version], mixColor2[version], mixColor3[version], 0.9f, true).First(); } break;
|
|
case 6:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomMix(colorCount, mixColor1[version], mixColor2[version], mixColor3[version], 0.1f, false).First(); } break;
|
|
case 7:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomMix(colorCount, mixColor1[version], mixColor2[version], mixColor3[version], 0.5f, false).First(); } break;
|
|
case 8:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomMix(colorCount, mixColor1[version], mixColor2[version], mixColor3[version], 0.9f, false).First(); } break;
|
|
case 9:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomAdd(colorCount, addColor1[version], addColor2[version], addColor3[version], 0.1f).First(); } break;
|
|
case 10:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomAdd(colorCount, addColor1[version], addColor2[version], addColor3[version], 0.5f).First(); } break;
|
|
case 11:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomAdd(colorCount, addColor1[version], addColor2[version], addColor3[version], 0.9f).First(); } break;
|
|
case 12:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_Offset(colorCount, baseColors[version], 0.4f).First(); } break;
|
|
case 13:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_Hue(colorCount, saturation[version], luminance[version]).First(); } break;
|
|
case 14:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_Saturation(colorCount, hueStart[version], luminance[version]).First(); } break;
|
|
case 15:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_Luminance(colorCount, hueStart[version], saturation[version]).First(); } break;
|
|
case 16:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_SaturationLuminance(colorCount, hueStart[version]).First(); } break;
|
|
case 17:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_GoldenRatioRainbow(colorCount, saturation[version], luminance[version]).First(); } break;
|
|
case 18:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_GoldenRatioGradient(colorCount, gradients[0], saturation[0], luminance[0]).First(); } break;
|
|
case 19:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_JitteredRainbow(colorCount, 0, 1, saturation[version], luminance[version], true).First(); } break;
|
|
case 20:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_JitteredRainbow(colorCount, hueStart[version], hueEnd[version], saturation[version], luminance[version], true).First(); } break;
|
|
case 21:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_JitteredRainbow(colorCount, 0, 1, saturation[version], luminance[version], false).First(); } break;
|
|
case 22:
|
|
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_HueRange(colorCount, hueStart[version], hueEnd[version], saturation[version], luminance[version]).First(); } break;
|
|
case 23:
|
|
{
|
|
color = ProceduralPalette.ProceduralPalette.GenerateColors_Harmony(colorCount,
|
|
offsetAngles1[version], offsetAngles2[version],
|
|
angleRanges1[version], angleRanges2[version], angleRanges3[version],
|
|
saturation[version], luminance[version]).First();
|
|
} break;
|
|
case 24:
|
|
{
|
|
color = ProceduralPalette.ProceduralPalette.GenerateColors_Harmony2(colorCount,
|
|
offsetAngles1[version], offsetAngles2[version],
|
|
angleRanges1[version], angleRanges2[version], angleRanges3[version],
|
|
saturation[version], 0.2f,
|
|
luminance[version], 0.5f).First();
|
|
} break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return color;
|
|
}
|
|
}
|
|
}
|